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Basic Cubemap shader (WIP)

** ToDo **

  • remove translation section from view matrix so cubemap stays in static position when camera moves.

Sample project for the defold game engine.

resources:

  • skybox images (.png)
  • Cube.glb
  • .material
  • .vertex & .fragment shader
  • .renderscript

Learn more about the defold game engine ( https://defold.com/ )

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