Not every technology is a good fit for Mintbean game hackathons. This list contains technologies that can / cannot be used in a game hackathon at Mintbean. Generally speaking, because Mintbean is about coding, we disallow anything that has a WYSIWYG editor, or other such elements that could give a developer a massive leg up over their competition.
Unless specified, this list applies to every single game hackathon.
If you would like to suggest a change to this list, or ask whether a technology is allowed, please submit an "Issue" in the issues tab.
- ✅ Melon.js
- ✅ Phaser 2
- ✅ Phaser 3
- ✅ rot.js
- ✅ KaboomJS
- ✅ Matter.js
- ✅ ZimJS
- ✅ Sprites from Itch or other places
- ✅ Pixi.js
- ✅ Kiwi.js
- ✅ Stage.js
- ❌ Unity
- ❌ Unreal
- ❌ Godot
- ❌ qiciengine
- ❌ PlayCanvas WebGL Game Engine