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foogsprojects's Issues

[SJ] instant ship spawn

**)add settings for instant spawning ships (without player login)in loop (not used by admins, dalayed)

[REW] fix cooldown

if a player did not vote and use !reward, don’t make the cool down starts.

Reward Setting Problems

How do you set up a monetary reward for all players on a regular basis? don't have to go to the website to vote

[SJ] redone sounds

try jump fail sound (cosmetic, delayed)
try jump fail if enemy around/add setting (cosmetic, delayed)

Rewards не работает. SE 1.199

После выхода обновления SE 1.199 перестал работать плагин - выдаёт только KeenVirtualCash. При этом команда !reward отрабатывает без ограничения, хоть 100500 раз подряд получай награду

[SJ] Sync player current block count

When player jumps from one server to another, block count is reset to "0" and does not include the ship the player used to jump with. Using a torch command to set the "builtby" status of the ship to the player who jumped fixes this issue.

!fixme

Фикс игрока (пустой космос и т.д.), ситуации когда у человека 2 тела, застрял без возможности самоубийства и прочее.
Выполнение:

  1. Написать команду.
  2. Выкидывает с сервера.
  3. Удаляет всех персонажей написавшего игрока.
    3.1. На всякий случай выкидывает всех персонажей из всех гридов автора команды (если можно).

Problems with setting up Rewards plugin

Cannot enter any values, every field and button is disabled. I run torch on GTX server so I installed blank server on my local machine to set up configs and copy those to the server but this one plugin is just not working. Can I have example cfg file with a place to enter server API key? CFG file generated after installing this plugin does not have it.

[SJ] Toolbag null crash

00:58:20.1471 [FATAL] Initializer: System.NullReferenceException: Object reference not set to an instance of an object.
at ServerJumpNS.FactionAndPlyersSync.ConnectToMySql.ToolbarUpdate(UInt64 steamid, MyChatMemberStateChangeEnum state) in C:\Users\Foogs\Documents\Visual Studio 2017\Projects\ServerJump\FactionAndPlyersSync\MySQLConnect.cs:line 1519

Bug with wiped world and sql db when creating faction

22:39:23.9614 [WARN] ServerJump: Something wrong with MySQL InsertFactionInfoMySql.Data.MySqlClient.MySqlException (0x80004005): Column 'modifytime' cannot be null
at MySql.Data.MySqlClient.MySqlStream.ReadPacket()
at MySql.Data.MySqlClient.NativeDriver.GetResult(Int32& affectedRow, Int64& insertedId)
at MySql.Data.MySqlClient.Driver.NextResult(Int32 statementId, Boolean force)
at MySql.Data.MySqlClient.MySqlDataReader.NextResult()
at MySql.Data.MySqlClient.MySqlCommand.ExecuteReader(CommandBehavior behavior)
at MySql.Data.MySqlClient.MySqlCommand.ExecuteNonQuery()
at ServerJumpNS.FactionAndPlyersSync.ConnectToMySql.InsertFactionInfo(UInt64 founderSteamId, Int64 factionId, String factionTag, String factionName, String factionDescription, String factionPrivateInfo, String memberarray) in C:\Users\Foogs\Documents\Visual Studio 2017\Projects\ServerJump\FactionAndPlyersSync\MySQLConnect.cs:line 376
22:39:23.9614 [WARN] ServerJump: (FactionCreateIntercept) Faction [tes]test created, result = False
22:39:50.7151 [WARN] ServerJump: System.Data.SqlTypes.SqlNullValueException: Data is Null. This method or property cannot be called on Null values.
at MySql.Data.MySqlClient.MySqlDataReader.GetFieldValue(Int32 index, Boolean checkNull)
at MySql.Data.MySqlClient.MySqlDataReader.GetUInt64(Int32 column)
at ServerJumpNS.FactionAndPlyersSync.ConnectToMySql.CheckForNewFactions(Boolean usetime, DateTime lasttime, UInt32 lastknownid) in C:\Users\Foogs\Documents\Visual Studio 2017\Projects\ServerJump\FactionAndPlyersSync\MySQLConnect.cs:line 1186

Configurable Commands

Please allow commands to be configurable. !vote will interfere with other plugins.

How can I donate to you?

Sorry for writing you here. But I don't know how to contact you, to get the full version of Torch Api Rewards plugin (Space Engineers)

Thank you and sorry for the inconvenience

[SJ] keep last logged server

A hub system where you log into one point and it auto transfers you to your character
+save lastlogged server(ip.port)
+after join check it in online if true forward to it.(double loading)

[REW] check inv

  • if à players inventory is full, send a message to the player informing him he needs to empty his inventory before using !reward again

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