Simple game to get comfortable with design patterns and functional programming style. Game ahve been written useing SFML-2.3.2 libary - dynamic linking, and Code::Blocks IDE. The game is originally made for a system Windows 8.1 64 bit, however compiled for 32 architecture. ToDo list in main.cpp #This branch is not ready to test, can have memory leaks, and may need refactoring.
First, you need sfml libraries installed. On debian-based distributions run:
sudo apt-get install libsfml-dev
In order to build the game with cmake, use an IDE or run from repo root:
mkdir build
cd build
cmake ../
make survive-the-map