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Francesc Teruel Rodríguez's Projects

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Game Development - Windbearer: a 2D plataformer made in C++ with SDL, Tiled, Pugixml and Box2D

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3D Animation - CITM Fighters: a simple fighting game made on Unity using my own animations

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Augmented Reality - Escape Room VR: a Virtual Reality prototype with Hand Tracking made on Unity using XR Interaction Toolkit and XR Hands

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Mobile Devices - Flutter App Project: creating a public transport app prototype using Dart & Flutter

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Vulkan integration from scratch in C++ using SDL2, glmath, stb_image and Assimp

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Artificial Intelligence - Exercise 1: Implementation of Patrolling and Wandering algorythms on Unity using NavMesh

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Artificial Intelligence - Exercise 2: Implementation of a Flocking algorythm on Unity

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Artificial Intelligence - Exercise 4: Implementation of Decision Making algorythm on Unity using delegates and NavMesh, camera frustrum detection and several movement algorythms

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Artificial Intelligence - Exercise 5: Implementation of Decision Making algorythm on Unity using Behaviour Trees (with Behaviour Bricks Unity Asset), NavMesh, and several movement algorythms

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Artificial Intelligence - Game Scene Project: Implementation of all the AI algorythms learnt on the course in a single Unity scene

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Project II - Dragged Off Time: a 2D action RPG made in C++ with SDL, Tiled, Pugixml and Box2D

portfolio icon portfolio

A personal website where I post my projects

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Maths II - Developing a tool in Python to control the orientation of 3D shapes by using the mouse as input.

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Project II - Personal Research Assignment: Split Screen Implementation with C++ and SDL2

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Digital Audio - Project 3: a Unity scene with several Audio Features implemented

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Physics II - Tribute to Kirby's Pinball Land from Game Boy (1993) using C++ and Box2D

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Physics II - Simple car racing game using C++, OpenGL and Bullet3D Physics

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Digital Audio - Project 4: adding several Audio Features to a Game using Audiokinetic Wwise

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Game Engines - Ymir Engine: a 3D game engine developed from scratch in C++ using SDL, OpenGL and several other third party libraries

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