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frank40089's Projects

shadergraph-custom-lighting icon shadergraph-custom-lighting

A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built for Unity 2019.2 .

shadergraphtopng icon shadergraphtopng

Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG

shadergraphvariables icon shadergraphvariables

Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3

shadergui_ex- icon shadergui_ex-

简易的shaderGUI,快捷方便的有点下带来的弊端是功能不够Editor强大

shaders-botw-bomb icon shaders-botw-bomb

A shader and visual effect made in Unity to recreate the remote bomb from Zelda: Breath of the Wild.

shaders-halftone icon shaders-halftone

A halftone shader created with Shader Graph for use in the Universal Render Pipeline

smooth icon smooth

smoothing AfterEffects Plug-in for Japanese animation.

softmaskforugui icon softmaskforugui

UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.

spaceshipdemo icon spaceshipdemo

Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline

spritedicing icon spritedicing

Unity extension for lossless sprite texture compression

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