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A prototype project for third person combat. Contains basics for player movement, camera, animations, combat, enemy AI, user interface, sound effects, and background music.

Home Page: https://www.youtube.com/@Snaiel

License: MIT License

GDScript 100.00%

godot4thirdpersoncombatprototype's Introduction

Godot4ThirdPersonCombatPrototype

A base project for third person combat. Contains a simple setup for player movement and camera controls with lock on.

Downloading the Project

Using Godot 4.1.3

You must have Blender installed and have Blender imports (https://docs.godotengine.org/en/stable/tutorials/assets_pipeline/importing_scenes.html#importing-blend-files-directly-within-godot) configured in your Godot editor. If not, you will get an error saying Error while loading file 'Main.tcsn'. Please have a look at Snaiel#3.

Acknowledgements

  • Sekiro: Shadows Die Twice for being the game with the best combat mechanics

General Development

Models and Animation

AI Behaviour

State Machines

Audio

Custom Resources

Attribution

Giving credit is not necessary but much appreciated!

godot4thirdpersoncombatprototype's People

Contributors

snaiel avatar flynsarmy avatar

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