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License: ISC License
Testing a listen server using peerjs for online gaming
License: ISC License
FlatBuffers can implement ArrayBuffers, and have good TypeScript support, see here:
https://google.github.io/flatbuffers/flatbuffers_guide_use_typescript.html
Given that they need compiled into schemas separate from the JS, I don't know how/if they might cope with sending e.g. full state, the structure of which would vary between games.
ArrayBuffers can also be sent directly over RTC data channels, so we could potentially pass the data on to remote clients too.
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