Comments (4)
I don't think that restricting input is particularly useful for most player groups. I like to ensure that people have the tools to easily homebrew or change values without getting into the weeds of adjusting values off-sheet.
Having a class item type that you can drag onto the sheet that autofills the type could be useful, but I'm not sure closing down the text field itself is good from my experience in other systems that do that.
I am curious to hear your response.
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Will look into this request soon
from foundry-mothership.
from foundry-mothership.
Related Issues (20)
- Compatibility with Weyland/Alien CRT UI HOT 1
- Foundry v10 compatibility HOT 3
- Unable to update item attributes
- From 0e to 1e HOT 1
- Issue: Save rolls and panic checks display incorrect target value (NaN) on character sheets HOT 2
- Issue: Vertically Cut-off Weapon Text and Potential Image Misalignment on Attack Rolls HOT 1
- Centralize text strings into i18n lang HOT 2
- Gain/Relieve Calm Messages Using Incorrect FlavorText HOT 2
- Special Characters clashing with Item Description HOT 3
- Implement COMBAT automation HOT 2
- Update the Ship Sheet to the Shipbreaker's Toolkit (or provide a 1e alternative to the 0e sheet) HOT 3
- "Cannot read properties" error when rolling anything HOT 2
- Rolling with disadvantage always takes the highest result, even if lower result is a critical fail HOT 2
- Ship and Vehicle update HOT 1
- Weapon's Damage only allows numbers HOT 1
- Rolling for an attack with advantage doesn't roll HOT 1
- Morale Check Math Backward HOT 1
- Creature Sheet deletes Special Ability Damage HOT 1
- Creature Attack Rolls for RAW to 1e HOT 2
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