Giter Site home page Giter Site logo

fuzss / blockrunner Goto Github PK

View Code? Open in Web Editor NEW
1.0 1.0 5.0 521 KB

Encourages path building by making you run faster on certain blocks such as path blocks.

Home Page: https://www.curseforge.com/minecraft/mc-mods/block-runner-forge

License: Mozilla Public License 2.0

Java 100.00%

blockrunner's People

Contributors

endilcrafter avatar fuzss avatar kasualix avatar mpustovoi avatar skzgx avatar

Stargazers

 avatar

Watchers

 avatar  avatar

blockrunner's Issues

[Suggestion]: Vanilla Slow Blocks

Mod Loader (Optional)

Minecraft Version(s) (Optional)

1.20.4

Mod Version(s) (Optional)

v20.4.1

Suggestion (Required)

Currently Soul Sand, Slime, and other blocks that naturally slow you down don't have tooltips and adding them to the config just increases the slow effect that you get, would love to see the mod add support for showing the speed modifier for these blocks as well
And possibly add a "With Soul Speed" enchantment tooltip for Soul Sand and Soul Soil as well

[Bug]: Not working on dirt path slabs (Extended Slabs +)

Mod Loader (Required)

Forge

Minecraft Version (Required)

1.18.2

Mod Version (Required)

3.0.2

Notes (Required)

Setting the Dirt Path Slab block (extendedslabs:dirt_path_slab) from Extended Slabs + as a speedy block does not function when walking on the slab - stepping onto it, the view changes very briefly then returns to regular walking speed.
Double slabs of the same block work, and other regular slabs function just fine (it's exclusive to the dirt path slab).

latest.log (Optional)

No response

[Crash]: setup failed

Mod Loader (Required)

Forge

Minecraft Version (Required)

1.19.4

Mod Version (Required)

v6.0.0

Notes (Required)

i launched the game and it just fails the setup I have both puzzle lib and block runner up to date. I've reloaded like 10 times.

puzzle lib ver is v6.0.7

Crash Report (Required)

https://paste.modularity.gg/paste/?content=https://cdn.discordapp.com/attachments/1101396706861531157/1112149154181947402/crash-2023-05-27_15.41.02-fml.txt&raw=false

latest.log (Optional)

https://paste.modularity.gg/paste/?content=https://cdn.discordapp.com/attachments/1101396706861531157/1112149153796083772/latest.log&raw=false

[Suggestion]: Macaw's Paths and Pavings Support

Mod Loader (Optional)

Fabric

Minecraft Version(s) (Optional)

1.20.4

Mod Version(s) (Optional)

v20.4.1

Suggestion (Required)

Would love to see the path blocks from Macaws Paths and Pavings added officially with support for increased speed, cause having to add them all manually can be annoying

[Bug]: Datapack is not applied to dirt path / stone bricks

Mod Loader (Required)

Fabric

Minecraft Version (Required)

1.20.1

Mod Version (Required)

8.0.2

Notes (Required)

Unless minecraft:dirt_path/#minecraft_stone_bricks is specified in the config files, the blocks use the predefined values (1.35/1.1) even if it's tagged with datapacks or with an empty config file.

There are logs related to BlockRunner but I think it's an old internal issue and not related:

``` [23:12:47] [Render thread/INFO]: Constructing common components for blockrunner:main [23:12:47] [Render thread/INFO]: Loading client config for blockrunner [23:12:48] [Render thread/INFO]: [STDERR]: org.objectweb.asm.tree.analysis.AnalyzerException: Error at instruction 49: Insufficient maximum stack size. [23:12:48] [Render thread/INFO]: [STDERR]: at org.objectweb.asm.tree.analysis.Analyzer.analyze(Analyzer.java:279) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.util.Locals.generateLocalVariableTable(Locals.java:859) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.util.Locals.getGeneratedLocalVariableTable(Locals.java:828) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.util.Locals.getLocalVariableAt(Locals.java:782) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.util.Locals.getLocalVariableAt(Locals.java:752) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.util.Locals.getLocalsAt_0_9_2(Locals.java:696) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.util.Locals.getLocalsAt(Locals.java:338) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.mixin.injection.modify.LocalVariableDiscriminator$Context.initLocals(LocalVariableDiscriminator.java:154) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.mixin.injection.modify.LocalVariableDiscriminator$Context.(LocalVariableDiscriminator.java:148) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.mixin.injection.modify.ModifyVariableInjector$Context.(ModifyVariableInjector.java:71) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.mixin.injection.modify.ModifyVariableInjector.preInject(ModifyVariableInjector.java:159) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.mixin.injection.code.Injector.preInject(Injector.java:258) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.mixin.injection.struct.InjectionInfo.preInject(InjectionInfo.java:436) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.mixin.transformer.MixinTargetContext.applyInjections(MixinTargetContext.java:1370) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyInjections(MixinApplicatorStandard.java:1062) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin(MixinApplicatorStandard.java:402) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:327) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:421) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:403) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:363) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:234) [23:12:48] [Render thread/INFO]: [STDERR]: at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClassBytes(MixinTransformer.java:202) [23:12:48] [Render thread/INFO]: [STDERR]: at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:422) [23:12:48] [Render thread/INFO]: [STDERR]: at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:323) [23:12:48] [Render thread/INFO]: [STDERR]: at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:218) [23:12:48] [Render thread/INFO]: [STDERR]: at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119) [23:12:48] [Render thread/INFO]: [STDERR]: at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525) [23:12:48] [Render thread/INFO]: [STDERR]: at java.base/java.lang.Class.forName0(Native Method) [23:12:48] [Render thread/INFO]: [STDERR]: at java.base/java.lang.Class.forName(Class.java:375) [23:12:48] [Render thread/INFO]: [STDERR]: at jdk.proxy2/jdk.proxy2.$Proxy134.(Unknown Source) [23:12:48] [Render thread/INFO]: [STDERR]: at java.base/jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) [23:12:48] [Render thread/INFO]: [STDERR]: at java.base/jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:77) [23:12:48] [Render thread/INFO]: [STDERR]: at java.base/jdk.internal.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) [23:12:48] [Render thread/INFO]: [STDERR]: at java.base/java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:499) [23:12:48] [Render thread/INFO]: [STDERR]: at java.base/java.lang.reflect.Constructor.newInstance(Constructor.java:480) [23:12:48] [Render thread/INFO]: [STDERR]: at java.base/java.lang.reflect.Proxy.newProxyInstance(Proxy.java:1053) [23:12:48] [Render thread/INFO]: [STDERR]: at java.base/java.lang.reflect.Proxy.newProxyInstance(Proxy.java:1039) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.puzzleslib.api.event.v1.core.FabricEventFactory.lambda$createResult$1(FabricEventFactory.java:50) [23:12:48] [Render thread/INFO]: [STDERR]: at net.fabricmc.fabric.impl.base.event.ArrayBackedEvent.update(ArrayBackedEvent.java:54) [23:12:48] [Render thread/INFO]: [STDERR]: at net.fabricmc.fabric.impl.base.event.ArrayBackedEvent.(ArrayBackedEvent.java:50) [23:12:48] [Render thread/INFO]: [STDERR]: at net.fabricmc.fabric.impl.base.event.EventFactoryImpl.createArrayBacked(EventFactoryImpl.java:47) [23:12:48] [Render thread/INFO]: [STDERR]: at net.fabricmc.fabric.api.event.EventFactory.createArrayBacked(EventFactory.java:44) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.puzzleslib.api.event.v1.core.FabricEventFactory.createResult(FabricEventFactory.java:50) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.puzzleslib.api.client.event.v1.FabricClientEvents.(FabricClientEvents.java:77) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.puzzleslib.impl.client.event.FabricClientEventInvokers.register(FabricClientEventInvokers.java:101) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.puzzleslib.impl.event.FabricEventInvokerRegistryImpl.register(FabricEventInvokerRegistryImpl.java:364) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.puzzleslib.impl.core.FabricFactories.registerEventInvokers(FabricFactories.java:51) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.puzzleslib.impl.event.core.EventInvokerImpl.(EventInvokerImpl.java:17) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.puzzleslib.api.event.v1.core.EventInvoker.lambda$lookup$0(EventInvoker.java:41) [23:12:48] [Render thread/INFO]: [STDERR]: at com.google.common.base.Suppliers$NonSerializableMemoizingSupplier.get(Suppliers.java:183) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.puzzleslib.api.event.v1.core.EventInvoker.lambda$lookup$1(EventInvoker.java:42) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.puzzleslib.api.event.v1.core.EventInvoker.register(EventInvoker.java:53) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.blockrunner.BlockRunner.registerHandlers(BlockRunner.java:36) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.blockrunner.BlockRunner.onConstructMod(BlockRunner.java:28) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.puzzleslib.impl.core.FabricModConstructor.registerHandlers(FabricModConstructor.java:38) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.puzzleslib.impl.core.FabricModConstructor.construct(FabricModConstructor.java:23) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.puzzleslib.impl.core.FabricFactories.constructMod(FabricFactories.java:21) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.puzzleslib.api.core.v1.ModConstructor.construct(ModConstructor.java:48) [23:12:48] [Render thread/INFO]: [STDERR]: at fuzs.blockrunner.BlockRunnerFabric.onInitialize(BlockRunnerFabric.java:10) [23:12:48] [Render thread/INFO]: [STDERR]: at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:383) [23:12:48] [Render thread/INFO]: [STDERR]: at net.fabricmc.loader.impl.game.minecraft.Hooks.startClient(Hooks.java:52) [23:12:48] [Render thread/INFO]: [STDERR]: at net.minecraft.class_310.(class_310.java:458) [23:12:48] [Render thread/INFO]: [STDERR]: at net.minecraft.client.main.Main.main(Main.java:211) [23:12:48] [Render thread/INFO]: [STDERR]: at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:470) [23:12:48] [Render thread/INFO]: [STDERR]: at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) [23:12:48] [Render thread/INFO]: [STDERR]: at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) [23:12:48] [Render thread/INFO]: [STDERR]: Caused by: java.lang.IndexOutOfBoundsException: Insufficient maximum stack size. [23:12:48] [Render thread/INFO]: [STDERR]: at org.objectweb.asm.tree.analysis.Frame.push(Frame.java:273) [23:12:48] [Render thread/INFO]: [STDERR]: at org.objectweb.asm.tree.analysis.Frame.execute(Frame.java:326) [23:12:48] [Render thread/INFO]: [STDERR]: at org.objectweb.asm.tree.analysis.Analyzer.analyze(Analyzer.java:171) [23:12:48] [Render thread/INFO]: [STDERR]: ... 65 more ```

latest.log (Optional)

No response

[Bug]: Not working when playing on Skyblock map

Mod Loader (Required)

Fabric

Minecraft Version (Required)

1.19.2

Mod Version (Required)

v4.2.2

Notes (Required)

When playing on the Skyblock 4.11.2 this doesn't seem to work.

I have the following in the config

{
"minecraft:dirt_path": 1.35,
"#minecraft:stone_bricks": 1.15
"minecraft:stone_slab": 1.35
"minecraft:cobblestone_slab": 1.35
"minecraft:cobblestone": 1.35
}

Even the default dirt_path doesn't seem to work.

latest.log (Optional)

No response

[Suggestion]: Client-side prediction of speedy effect

Suggestion (Required)

When playing with high latency it becomes very apparent that the speed effect from blocks is handled as a server-side stat, as the speedy effect can appear to occur much later on the player's screen than when they touched the blocks.
Understandably this might not be an easy one to solve, just thought I'd put the suggestion out there!

[Suggestion]: Tag for blocks with speed boost

Suggestion (Required)

It's becoming increasingly noticeable that the current configuration design just isn't expansible - several mods add path blocks that need to be manually defined in the file, each needing to also include a speed value and to be loaded for it to all work.

With that said, I'd like to suggest a somewhat radical design change; have the configuration file define a default speed value for blocks included in a new block tag associated with the mod.
This will make support much easier for modpack developers (and fellow mod developers) as a simple tag could be included via datapacks. Fine-control over block types could still be added if so desired by making use of subcategories (e.g. block_runner:quick_blocks/path), allowing the config to adjust the speed based on these categories, though I suspect a global setting may be good enough in most use cases!

[Bug]: Doesn't work with Macaw's Paths and Pavings

Mod Loader (Required)

Forge

Minecraft Version (Required)

1.18.2

Mod Version (Required)

v3.0.2-1.18.2-Forge

Notes (Required)

Currently, I am able to add path blocks from Macaw's Paths and Pavings mod, and the speed bonus is visibly reflected in JEI but doesn't actually apply the speed bonus when walking on the paths.

I read up on the closed issues and found this exact issue was fixed in later versions, but those later versions aren't available on 1.18.2. Is it possible to backport that fix to 1.18.2 so we can have partial blocks affected by this mod?

latest.log (Optional)

No response

[Bug]: Block Runner replaces FOV effect accessibility option

Mod Loader (Required)

Forge

Minecraft Version (Required)

1.19.2

Mod Version (Required)

4.2.0

Notes (Required)

Block Runner apparently overrides the FOV Effect option, causing it to not work.
If using Block Runner, no matter what position the FOV effect slider is set to, the FOV effect will always be displayed in full effect, except when running over a path.
Changing the option in the mod to change the fov while running on a path does not change this behavior.

latest.log (Optional)

No response

[Bug]: Doesn't work with Macaw's Paths and Pavings

Mod Loader (Required)

Fabric

Minecraft Version (Required)

1.19.2

Mod Version (Required)

v4.2.0

Notes (Required)

Not sure if this classifies as a bug, but it felt like the most fitting option.

Current behavior:
I really like your mod, so I wanted to use it with Macaw's Paths and Pavings mod. Sadly there's no increased speed when moving over the paths or pavings from Macaw's mod after adding the path and paving blocks to the configuration file. The tooltip for the increased speed does show up on the paths and pavings blocks in REI so I'm pretty sure the issue isn't with the configuration.

I also tried this on the outdated 1.18.2 version and the same behavior occurs with the only difference being that in 1.18.2 the increased speed applies when jumping, probably because the character enters the air block above during the jump. In 1.19.2 the increased speed doesn't apply under any circumstances including jumping.

Steps to reproduce:

  1. Add the path and pavings blocks from Macaw's mod to the config, for example the oak planks path block:
{
  "minecraft:dirt_path": 1.35,
  "mcwpaths:oak_planks_path": 1.35
}
  1. Place a few oak planks paths on the ground in a line.
  2. Walk over them.

latest.log (Optional)

No response

[Bug]: FOV juddering with Parcool

Mod Loader (Required)

Forge

Minecraft Version (Required)

1.19.2

Mod Version (Required)

BlockRunner-v4.2.0-1.19.2-Forge

Notes (Required)

Forge 43.1.27
PuzzlesLib-v4.3.4-1.19.2-Forge
BlockRunner-v4.2.0-1.19.2-Forge
ParCool-1.19.2-1.0.0.2-R

Running on path blocks, different types of stone blocks (for example the patterned stone floors in dungeon crawl dungeons) etc. causes the fov to rapidly shudder forward and back regardless of whether FOV effects are switched off in the config.

juddering

latest.log (Optional)

https://gist.github.com/Baggytrousers27/833633cf3468459c7607ace577b40eb1

[Enhancement] Option for no FOV change

It can just be a bit distracting when in a village or another area where path blocks are every few blocks, the change in FOV can be very disorienting

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.