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witcher3-booster's Issues

Sorry to ask

Hello sorry to ask this but i wanted to install your mod when I place the .dll file and the map in the folder you say my witcher game don't even wanne start up am I doing somthing wrong

Game doesn't start

I did erevything as i found in the readme. Game doesn't start with 1.04 patch.

Solved cannot mount horse

With "debug-console-enabler.dll" cannot mount horse, if removed can mount again. Not using anything else on the game. Using your latest version (0.3.1 that is not working anymore) or the one provided by
phaerus (unknown re-compiler) on the "Patch 1.05 breaks the console #4" issue. I'm GOG version of the game v1.05.

If you remove the folder "scriptplugins" it works again.

Solve infinite load of "Giant of Undvik" by console

Hi!

I have a heavy bug with quest of Undvik. I have a infinite loading screen when I combat with giant. If I'm in Novigrad or in other place, if I cast a sign, automatically start the cut scene with giant and the infinite loading.

Can I fix it by console? For example, solve/restart quest of Undvik or defeat giant or Folan NPC.

It's possible to find this bug here: http://forums.cdprojektred.com/threads/39911-The-Lord-of-Undvik-Infinite-Load-Screen

1.10 patch crash

I would love to contribute to this fix in any way I can. It appears the 1.10 patch which shipped two days ago is breaking the game and the debug console on startup.

The error is as follows
image

crashes

newest version :/

Red Engine Crash Log

Build: Not Set [ Compiled May 17 2015 ]

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x4000003c

Crashed Thread:

Thread ID: 11996

callstack:
DestroyInterface() + 0x61a - (0)
DestroyInterface() + 0x2d28 - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Debug Information

Commandline: "X:\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"

Thread ID: 11188

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0x9f6 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0x21a6d - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xc59 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xd4c - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x267d38 - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 1652

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0xb17477 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 13096

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 1600

callstack:
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 8876

callstack:
DllUnregisterServer() + 0x45ad - (0)
DllUnregisterServer() + 0x48a6 - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 5292

callstack:
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 10356

callstack:
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 4152

callstack:
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 8208

callstack:
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 4704

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 11148

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 9912

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 11980

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 4112

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 11072

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0x811ac - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 10632

callstack:
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 9488

callstack:
OpenAdapter10() + 0xbdd50 - (0)
OpenAdapter10() + 0xb605d - (0)
NVAPI_Thunk() + 0x767aa - (0)
NVAPI_Thunk() + 0x41baf7 - (0)
NVAPI_Thunk() + 0x41bc9e - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 3940

callstack:
OpenAdapter10() + 0x18f11f - (0)
NVAPI_Thunk() + 0x41baf7 - (0)
NVAPI_Thunk() + 0x41bc9e - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 10948

callstack:
OpenAdapter10() + 0x18f11f - (0)
NVAPI_Thunk() + 0x41baf7 - (0)
NVAPI_Thunk() + 0x41bc9e - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 5848

callstack:
OpenAdapter10() + 0x18f11f - (0)
NVAPI_Thunk() + 0x41baf7 - (0)
NVAPI_Thunk() + 0x41bc9e - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 10280

callstack:
OpenAdapter10() + 0x18f11f - (0)
NVAPI_Thunk() + 0x41baf7 - (0)
NVAPI_Thunk() + 0x41bc9e - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 8004

callstack:
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 1268

callstack:
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 6112

callstack:
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 1536

callstack:
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 12928

callstack:
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 12916

callstack:
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 5980

callstack:
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 10772

callstack:
DllUnregisterServer() + 0x45ad - (0)
DllUnregisterServer() + 0x48a6 - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 3000

callstack:
Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 8728

callstack:
OpenAdapter10() + 0x18f11f - (0)
NVAPI_Thunk() + 0x41baf7 - (0)
NVAPI_Thunk() + 0x41bc9e - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Thread ID: 5976

callstack:
OpenAdapter10() + 0x18f11f - (0)
NVAPI_Thunk() + 0x41baf7 - (0)
NVAPI_Thunk() + 0x41bc9e - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Game

Game

and custom debug build error:
callstack:
hook::executable_meta::EnsureInit() + 0x59 - x:\the witcher 3 wild hunt\build\hooking\hooking.patterns.cpp(108)
hook::pattern::EnsureMatches() + 0xb5 - x:\the witcher 3 wild hunt\build\hooking\hooking.patterns.cpp(163)
hook::pattern::count() + 0x52 - x:\the witcher 3 wild hunt\build\hooking\hooking.patterns.h(74)
InitializeHook() + 0x6e - x:\the witcher 3 wild hunt\build\main.cc(18)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)

Patch 1.05 breaks the console

The newest patch 1.05 breaks the console plugin, it is no longer possible to open it with F2 or ~. Unfortunately it is also not possible to uninstall this patch from the game.

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