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appeng-fakeplayers's Issues

Useless entity class check

Can't understand what class really should be on the right side of instanceof operator.

for (final Entity e : dstE)
{
// TODO gamerforEA code start
if (e instanceof Entity)
continue;
player.worldObj = dst;
if (EventUtils.cantDamage(player, e))
continue;
// TODO gamerforEA code end
this.teleportEntity(e, new TelDestination(src, srcBox, e.posX, e.posY, e.posZ, -i + x, -j + y, -k + z));
}
for (final Entity e : srcE)
{
// TODO gamerforEA code start
if (e instanceof Entity)
continue;

дюп rv3-beta-6

не корректно закрывается GUI, модфикс не помогает...
Получается один чел открывает GUI, второй в этот момент ломает блок с которого GUI.
https://www.youtube.com/watch?v=XZCuWVJg8Sw
Помоги пожалуйста.

Right Click interaction

It seems right clicking with an AppEng block instantly crashes the client. I'm trying to confirm if the fault still exists even after I switch AppEng back to the non "FP" version.
Only seems to affect clientside, so not sure if its an interaction between the untouched client version and the patched server version.

SIDE NOTE: Could you take a look at perhaps patching ProjectE up also as that full on bypasses protection with its right clicking and "G" key special abilities on items.

Bug patch code merge request

Hi, gameforEA.
Your AE2 version is amazing, but it depends on Bukkit to work. I’d like to merge some bug patch code you wrote to my own repo, which requires nothing but Forge. I need your premission to use your work. And I want to know what should I do or pay attention to, so that I can use your code correctly without infringing on your proper rights and interests. Thanks in advance.
Sorry for my poor English.

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