Particle simulation in OpenGL using a compute shader
libGL
& libGLEW
.
libglfw
is included with the code, since I use raw mouse input, which is only available in very recent versions.
make
./run.sh
Running the binary directly won't work (Unless you have a new enough version of libglfw
installed), since the included libglfw
is not in the LD_LIBRARY_PATH
.