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godot-3-getting-started-2021's Issues

Godot 3 to Godot 4 changes and how I made it work =D

Hey gdquest,

I followed this youtube guide in prep for the courses that are coming out soon, just to get familiar. Love your work and learned a lot, especially cause this specific course has been made a while ago and with the Godot 3.X version. That made it so i had to look up the new stuff that changed from Godot 3 -> Godot 4. Which, though sometimes challenging were actually good to learn how to find the proper documentation.

Now that I do have it working, I thought. Let me just share my repo as it might be help full for others that might run into issues. Feel free do either ignore it or do with it what you please :) Can't wait for the new courses to start, having lot's of fun! Hereby the repo I made for the reason of sharing this back to you: https://github.com/benoitschipper/dodgethecreeps

Video Guide I am talking about: https://youtu.be/WEt2JHEe-do?si=-5bvIYIcsyzTAcV_

Thanks again,

Benoit

Instantiating balls by clicking doesn't work in Godot 4

I'm submitting a...

  • Bug report.

Bug report

What is the current behavior?
Instantiating the ball by clicking in the instancing project does not work.

What is the expected behavior?
Clicking instantiates balls.

Tell us the steps to reproduce the bug, and if possible share a minimal demo of the problem.

  1. Load the instancing project in Godot v4
  2. Run project
  3. Instantiating balls doesn't work

Other

This post is how I figured out Godot 4 uses slightly different export syntax.

Suggested Solution
Add a comments with the syntax fix for Godot 4.

Instancing > Main.gd

# Godot 3
@export (PackedScene) var Ball
# Godot 4
#@export var Ball: PackedScene

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