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Code package of the book: Generative Design – Creative Coding for the Web with JavaScript in p5.js

Home Page: http://www.generative-gestaltung.de/2/

License: Apache License 2.0

JavaScript 97.45% HTML 2.39% CSS 0.16%
sketches p5js p5 p5-sketches generative-design generative-art

code-package-p5.js's Introduction

Generative Design Code Package (for P5.js)

Hi! This GitHub repository contains all of the source code for the book Generative Design: Creative Coding for the Web with JavaScript in p5.js. To get started, please follow the intructions in the sections: Setup and Running the Sketches. Enjoy!


Authors:

with contributions by:

Setup

The setup allows you to download the dependencies related to contributing changes to the project (e.g. generative-design-library.js). It also allows you to run a local web server using node. If any of that sounds too foreign or is not of interest and you just want to run the sketches, jump down to Running the Sketches.

  1. Install node.js (go for the latest stable version)
  2. Open Terminal and navigate over to the Code-Package-p5.js folder that you downloaded onto your computer:
$ cd path/to/folder
# e.g. cd /Users/GG/Documents/Code-Package-p5.js
  1. Run:
$ npm install

Running the Sketches

While most of the sketches work without running a local webserver, there are some sketches that will not run properly since they use external files2 (e.g. images or data) to create and inform the visualization. To run the sketches, you are welcome to use a local webserver of your liking.

There are many ways to start a local webserver. Please see the options below (not in any particular order)

Option 1

One method is to to use the local webserver of your choice (e.g. simple python webserver) and open up localhost:<port>in your browser1.

$ cd path/to/folder
# e.g. cd /Users/GG/Documents/Code-Package-p5.js

$ python -m SimpleHTTPServer
# check localhost:8000

Option 2

If you've already followed the instructions in the Setup section and you're using Node.js, you can follow the instructions below:

  1. Start a local web server (with live reload) by typing in your Terminal or Commandline the command below. This will open the index.html file (list of all sketches) a new browser window.
$ npm start
  1. Click on any of the links 🔗 listed to view and interact with the sketches.
  2. Interact, create, save, and share your work! 🌈#GenerativeGestaltung #generativedesign #p5js

1The default port is 8000, but you can change the port number by specifying the number after the command e.g. python -m SimpleHTTPServer 5000

2Some sketches work only as expected when the files are placed online, as the rely on "security" sensitive functionality like loading external files. If you try to view them locally without running a web server, you get some kind of "cross-origin" errors 😭 (see your browser's console). The solution is to serve the files using what's called a local web server. This is what happens when you run npm start as shown above or when you run your own local server.

License

All of the book's source code is licensed under the Apache License Version 2.0

code-package-p5.js's People

Contributors

b-g avatar bohnacker avatar dependabot[bot] avatar joeyklee avatar lew-code avatar maswobod avatar niels-ntg avatar nucliweb avatar paulraschke avatar

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code-package-p5.js's Issues

Maintenance + updating to more recent p5.js version

Hi @Niels-NTG @joeyklee @bohnacker, hope this github issue finds you alle well!

It think it would be a good idea to do some maintenance for the new/upcoming version JP/EN of the book. There will be a new wave of attention and we should be best possible prepared for this. Hence could all of us invest a little time in this? I'm thinking of:

  • Update p5.js dependency to the most recent stable p5.js version
  • @joeyklee could you reach out to your p5.js friends and ask for advice? Which recent version is the best bet for long term support?
  • Create a dev branch for this
  • Check and fix every sketch, with local webserver
  • Check and fix every sketch, with the http://alpha.editor.p5js.org/generative-design/
    ...

Happy to split the work ... :)

PS. @Niels-NTG kind of related ... is there still the plan to have the sketches running interactively on http://www.generative-gestaltung.de/2/

P_3_1_4_01 not feasible to completely rewrite in JS

Was attempting to port P_3_1_4_01.pde and its external classes. Trying to replicate the workings of Ben Fry's TreeMap library proves to be quite difficult. Too many classes. I don't think it's feasible to create a sketch that behaves exactly the same as the Java version. We might have to consider replacing this sketch with one that is less complicated, or at least less awkward to write in JavaScript.

index.html (sketch list)

@Niels-NTG

The new index look much nicer! Many thanks for this!

Quickly two small comments:

  • there are some broken images
  • would vote to crop all images to square format (also on gg website)

Could you fix this?

P_3_1_4_02 recursive version of treemap

I've already done a recursive version, but didn't use it for word counting. If anybody has a good idea, if we could do something nice with it, we could still do it.

Very low priority

P_2_1_1_04 does not load (SVGs in Firefox)

It seems maybe to be an issue with loadImage() and svg. I get the following error:

InvalidStateError: An attempt was made to use an object that is not, or is no longer, usable  p5.js:14640
	[49]</p5.Renderer2D.prototype.image http://localhost:8000/libraries/p5/p5.js:14640:5
	[61]</p5.prototype.image http://localhost:8000/libraries/p5/p5.js:20795:3
	bound  self-hosted:918:17
	setup http://localhost:8000/01_P/P_2_1_1_04/:62:3
	p5/this._setup< http://localhost:8000/libraries/p5/p5.js:11564:7
	bound  self-hosted:912:17
	p5/this._runIfPreloadsAreDone http://localhost:8000/libraries/p5/p5.js:11507:7
	p5/this._decrementPreload http://localhost:8000/libraries/p5/p5.js:11516:5
	bound  self-hosted:914:17
	[61]</p5.prototype.loadImage/img.onload

While something seems to get loaded when testing the loadImage() with a callback, if you try to console.log() any of the images in the shapes array, it doesn't return anything in Firefox.

Things seem to work in Chrome.

loadImage() pushed to array fails in Firefox

loadImage() does not complete loading images on svg's when run in a loop in Firefox (it works for Chrome and in Firefox Developer Edition). See for example in sketch P_2_3_6_02.

P_1_2_2_01, missing GenerativeDesign.sortColors()

Missing:

  • if (key == 'c' || key == 'C') GenerativeDesign.saveASE()
  • GenerativeDesign.sortColors()
    if (key == '5') sortMode = GenerativeDesign.HUE;
    if (key == '6') sortMode = GenerativeDesign.SATURATION;
    if (key == '7') sortMode = GenerativeDesign.BRIGHTNESS;
    if (key == '8') sortMode = GenerativeDesign.GRAYSCALE;

Task:
Implment sortColor() in generativedesign.js. Has to be most likely be implemented with webworkers: http://www.html5rocks.com/en/tutorials/workers/basics/

Code-Package-p5.js for p5js-web-editor

@b-g
Regarding getting the sketches into the p5-web-editor, the idea is to pull the sketches from github. However, this means we would need to put the "encapsulated" sketches somewhere on github. Problem is that when the sketches contain the GG library, etc for each sketch the projects is an unweildy ~610mb (~550 excluding the node_modules).

Question is, should we put the encapsulated code package in the generative-design org or in a separate dummy account?

thanks!

Readme: improve local webserver and setup instructions

@joeyklee

Could you go once more over the readme?

At the moment it reads like you have to install node to run everything, but running index.html in any kind of local webserver would be enough. Could you make the node thing more optional and point out that any local webserver will do?

better vector based SVG import

Currently the imported svg shapes are drawn as images e.g. P_2_3_4_01 and are very pixellated, not so nice. Find a ways to have proper vectors form the SVG to canvas.

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