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Crash on connection about socketioclient-unreal HOT 3 OPEN

sinokgr avatar sinokgr commented on June 12, 2024
Crash on connection

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Comments (3)

sinokgr avatar sinokgr commented on June 12, 2024

hm, so I've downloaded the example project, upgraded it to UE5.1 and I used its server and looks like it's working. So, I assume it's the C# code/Library. Anyone have any experience with a working C# socket.io server library?

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getnamo avatar getnamo commented on June 12, 2024

Logs will help at pointing to what the client thinks is missing from spec. NB that this client expects socket.io protocol v3 or newer, check which protocol version the server is expecting.

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sinokgr avatar sinokgr commented on June 12, 2024

hi @getnamo ,

Many thanks for the quick reply.

SocketIOSharp mentions that: SocketIOSharp is a Socket.IO protocol revision 4 library....

Regarding the crash log, I didn't find anything obvious but here you go:
image

and here's the whole crash log folder
https://1drv.ms/u/s!AkpIm5Ify5v9prgjVPzrnRTm-eWWig?e=VILdmf

Not sure if that helps.

Many thanks again,
Nick

ps: also, quick question to save everyone from starting another thread in case the answer is a simple "NO", does this plugin support editor mode? I can't find anything regarding editor mode. 🤷‍♂️

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