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emg's Issues

Leaving oot in the pause screen causes heavy flashing

The screen appears dimmer with heavy rapid flashing. I can also see a faint text in the background which I believe spells kokiri forest. This may be related to my post about gsync as turning off gsync has fixed the issue currently.

MacOS Release - x86_64/arm64

Hello, @GhostlyDark!
Firstly, id lime to thank you for this amazing project and your efforts to improve on such a gray area like mupen64 GUI.
But, since you're using Electron as a front-end, I'd like to know if it's on your plans a macOS release.
The GUI part should not be complicated, but I guess it has complications to build mupen64 and its plugin for the Apple ecosystem.
Once again, thank for such a great project!

Issues with full screen switch.

The emulator will crash when pressing the full screen button three times while the windowed resolution is set to 2240x1680 or higher. Full screen at start must be enabled or pressing the full screen button will not crash but it will also not allow the emulator to enter full screen.

As a side note, when the windowed resolution is set to 2560x1920, the screen is not properly fitted in full screen. Pressing the full screen button two times will properly scale the display.

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