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gitindro's Projects

atlasmaker icon atlasmaker

Command line tool(C++) to build atlas from png images in a folder

constellation icon constellation

Constellation is a visual scripting language for unity that gives you the tools of a programmer without having to write a single line of code. Its goal is to give a user friendly approach to programming. It's currently in alpha, which means itโ€™s going to evolve and improve the next few months.

directxtk icon directxtk

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

easybuttons icon easybuttons

Add buttons to your inspector in Unity super easily with this simple attribute

fungus icon fungus

An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

gitstatus icon gitstatus

๐Ÿ”ง A simple git status panel for Unity.

golf icon golf

Anytime Golf and the Bork 3D Game Engine

hge icon hge

HGE 1.9 configured with CMake DirectX9 version, with shaders. The classic 1.8.1. version is in the `master` branch if you ever need that.

horde3d icon horde3d

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

indielib-crossplatform icon indielib-crossplatform

IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT SUPPORTED ANYMORE**

j3d icon j3d

J3D - unity3d-to-threejs exporter

khorde3d icon khorde3d

Attempt to port Horde3D engine to Android/iOS using kinc

monoforce icon monoforce

An up to date, improved version of NeoforceControls by WillHuxtable and Myself

pbrcpp icon pbrcpp

Basic pbr implementation in c++

soil2 icon soil2

SOIL2 is a tiny C library used primarily for uploading textures into OpenGL.

ultralitedb icon ultralitedb

A bare-bones C# .NET Key-value Store in a single database file for Unity

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