Comments (1)
This is related to #288.
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Related Issues (20)
- [feature / suggestion] glfwSetMonitorCallback triggering on arrange displays change
- GLFW 3.3.x MacOS Crashes with Ogre3D 14 and CEF Off Screen Renderer HOT 1
- How to get 1:1 ratio of window size to frame buffer size? HOT 2
- `glfwGetWindowContentScale` can't detect the display scale factor change at runtime.
- [suggestion] glfwGetWindowRect & glfwGetMonitorRect to get position and dimensions at once HOT 1
- Keyboard Non-US Slash Bar key inconsistent across platforms HOT 1
- Issues with gamepad support HOT 1
- Error when mouse is over window corner on macOS HOT 3
- Cannot link release binaries with Xcode 13 and earlier HOT 6
- Memory corruption on joystick disconnect during iconify (FALSE ALARM, my bad) HOT 1
- X11 re-implementation HOT 1
- Crash on Wayland when switching to a virtual console HOT 2
- Resizing Wayland windows is either laggy or causes GNOME Shell to crash on AMD HOT 3
- Mouse scrolling events are sent twice on GNOME HOT 1
- Building GLFW 3.4 fails on manylinux2014 and manylinux2010
- Recommended way to use glfw with vukan hpp module? HOT 4
- About Win32 default icons(关于win32默认图标) HOT 1
- glfw 3.4 linux build doesn't run doxygen in builddir/docs/html when a builddir is set. HOT 1
- Avoid multiple static functions with the same name
- Program crashes with exit code -1073741819 (0xC0000005) HOT 16
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