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The 'async' package is deprecated and should not be used. Dart's built-in 'dart:async' should be used instead.
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The RESOURCES object contains hardcoded hashes for each resource. This could lead to issues if the resources change but the hashes do not. It also makes the code harder to maintain.
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The GlobalSettings class is a singleton, which means it can only have one instance. This is not a good practice because it makes the code harder to test and maintain. It's better to use dependency injection to manage dependencies between objects.
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The _saveSettings method is doing too much. It's setting the model, system prompt, and selected language for both OpenAI_API and HuggingFace_API. This violates the Single Responsibility Principle. Each method should do one thing and do it well.
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The class 'TasksView' has too many responsibilities. It's handling state, UI rendering, and business logic. This violates the Single Responsibility Principle. Consider refactoring this class to separate these concerns.
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The 'initState' method is doing too much work. It's better to split it into smaller, more manageable methods.
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The 'refresh' method is not only refreshing the state but also handling text-to-speech functionality. It's better to separate these concerns into different methods.
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Instead of throwing a string, you should throw an exception. This will make it easier to catch and handle the error in the calling code.
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The variable 'totalTokensUsed' is defined as a global variable. It's generally a bad practice to use global variables as it can lead to unexpected behavior and makes the code harder to understand and maintain. Consider encapsulating this variable inside a class or function.
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The 'require' statements should be at the top of the file, not inside a conditional statement. This is a common practice in Node.js to make dependencies clear.
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The '_showSocialLinksDialog' method is too long and hard to read. It's better to split it into smaller, more manageable methods.
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The AiSettingsDialog class is tightly coupled with its state class _AiSettingsDialogState. This makes the code harder to test and maintain. It's better to decouple the state class from the widget class.
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The function 'getImageDataFromUrl' throws a string when an error occurs. It's better to throw an exception instead of a string.
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The 'generate' method is doing too much. It's better to split it into smaller methods, each with a single responsibility.
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This code snippet is checking if the input text is 'typing...'. This is a magic string and should be replaced with a constant. Magic strings can lead to bugs if they are used in multiple places and one of them is changed. They also make it harder to understand the purpose of the check.
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The '_stopProcessing' method modifies the state directly. It's a good practice to use setState or similar methods to ensure the UI is updated correctly.
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The 'controller' variable is declared as final and initialized directly in the widget. This could lead to issues if the widget needs to be rebuilt. It's better to initialize such variables in the 'initState' method.
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The 'setState' call in the 'then' clause of the 'showDialog' method is not doing anything. It's better to remove it if it's not needed.
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The '_sendMessage' method is too long and does too many things. It's a good practice to keep methods small and focused on doing one thing. This improves readability and maintainability.
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The setSpeechRate method is using magic numbers 1 and 0.85. It's better to replace them with named constants to make the code more readable and maintainable.
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The '_findValueByTemplate' method is complex and hard to understand. It's better to refactor it for clarity, possibly by splitting it into smaller methods.
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The 'TalkState' class is quite large and does a lot of things. It's recommended to break down large classes into smaller, more manageable classes. This will make the code easier to read, test, and maintain.
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The use of @UIApplicationMain and @objc attributes together is redundant. The @UIApplicationMain attribute already implies that the AppDelegate class can be exposed to Objective-C. Remove the @objc attribute to avoid redundancy.
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The function 'rv' is not used anywhere in the code. This could be a typo or an unused function.
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The 'imageCommandPatterns' list is mutable but it seems like it should be immutable. Consider using 'final' instead of 'static'.
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The MainActivity class is empty. If there is no need to override or add any methods, consider removing this class.
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The TextField widget for entering the API key is using the obscureText property set to true. This is typically used for password fields and it's not a common practice to use it for API keys. It might make it difficult for the user to enter the API key correctly.