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gm_roc's Issues

RunOnClient

RunOnClient( [[ print( "toto" ) ]] ) crash my game.

Access violation when calling RunOnClient

When I call RunOnClient from the menu state, (while in a singleplayer instance), hl2.exe crashes and produces a minidump (I can upload it, if needed, on request)
The exception produced is an access violation.

However, the hook for RunOnClient seems to fire just fine, so it isn't a problem with hooking the function.

Need roc.lua in includes/modules

I built the .dll and put it in the bin, upon launch of gmod it crashes saying I need roc.lua in includes/modules. How can I find this?

how build it?

i stupid, why just building it and pin dll file in tags?

RunOnClient does not work

When using the RunOnClient function, it crashes me, I searched in previous posts of this project for a solution to this problem in the end I can't do anything.

Code that I'm trying to run on the client from menu.lua - RunOnClient ("print('123 is work')") (this is just an example, with any code inside the crash occurs)

Please help!

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