Comments (13)
In FileSystem Panel doc => Ctrl+D
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How did you duplicate it? By using the editor interfaces with duplicate?
Also please don't just copy the same text several times, take the time to fill in things properly
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Please add some more details on what is going on, what type of resources, which uid is it? The one of the resource itself?
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Please add some more details on what is going on, what type of resources, which uid is it? The one of the resource itself?
Yes, custom Resource.
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And the old file has the same UID? This is the new file?
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And the old file has the same UID? This is the new file?
Yes, Old and New file is same the UID that it.
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Can you show the old file as well?
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Can you show the old file as well?
Maybe you can try Ctrl+D to inherit your own resource node and create tres as a c# file source.
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Maybe you can try Ctrl+D to inherit your own resource node and create tres as a c# file source.
I have and so far I haven't been able to replicate this, what's the problem with showing the old file?
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- [gd_resource type="Resource" load_steps=2 format=3 uid="uid://gaj2r5l26xks"]
[ext_resource type="Script" path="res://JIStudio/JistyBase/Player/PlayerJISSkill/DataModel/PlayerJISSkill_ResDataModel.cs" id="1_vm3r8"]
[resource]
script = ExtResource("1_vm3r8")
SkillName = "Red Soul Ignition"
SkillDescription = "Red Soul Ignition"
RoleSpecific = 0
RaceSpecific = 0
FunctionType = 2
UsingType = 1
PlayType = 1
CostEnergyType = 0
CostEnergyValue = 0
[gd_resource type="Resource" load_steps=2 format=3 uid="uid://gaj2r5l26xks"]
[ext_resource type="Script" path="res://JIStudio/JistyBase/Player/PlayerJISSkill/DataModel/PlayerJISSkill_ResDataModel.cs" id="1_t58pg"]
[resource]
script = ExtResource("1_t58pg")
SkillName = "Quick Step"
SkillDescription = "Gain 1D3 movement points."
RoleSpecific = 1
RaceSpecific = 0
FunctionType = 1
UsingType = 1
PlayType = 1
CostEnergyType = 1
CostEnergyValue = 1
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I tested again and it doesn't happen for me, I don't use C# but I doubt that would be causing anything
So you need to provide more clear steps when this happens because I can't replicate this, more information is needed
It would help if you could make a minimal project where this happens, and also try if it happens without C#
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Here, c# script.
using Godot;
using WoovDungeon.JIStudio.JistyBase.Player.PlayerJISSkill;
using WoovDungeon.JIStudio.ShareBase.Code.Enum;
public partial class PlayerJISSkill_ResDataModel : Resource, IPlayerJISSkill_StandardModel
{
[Export] public string SkillName { get; set; }
[Export] public string SkillDescription { get; set; }
[Export] public Enum_PlayableRole RoleSpecific { get; set; }
[Export] public Enum_PlayableRace RaceSpecific { get; set; }
[Export] public Enum_JISSkill_FunctionType FunctionType { get; set; }
[Export] public Enum_JISSkill_UsingType UsingType { get; set; }
[Export] public Enum_JISSkill_PlayModeType PlayType { get; set; }
[Export] public Enum_SoulEnergyType CostEnergyType { get; set; }
[Export] public int CostEnergyValue { get; set; }
[Export] public Texture2D SkillIcon { get; set; }
}
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d
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