Comments (3)
Sounds like:
from godot.
The mentioned issue is definitely related. Should we keep the conversation in the other issue or should I wait it to be tested here first?
from godot.
If it matches what you're experiencing we can focus the conversation there, but if you're unsure we can keep it open and someone else can confirm that it's either the same or something separate
from godot.
Related Issues (20)
- Script editor no longer scrolls when you move line with Alt+Up/Down HOT 1
- USERDATA does not work when using GPU trails
- Spline interpolation for glTF wrongly uses Bezier instead of Hermite
- Debug menu tool tips have a transparent background making it hard, if not impossible, to read when it's shown over scripts HOT 2
- Callable.callv() will make call with wrong arguments if a const Array is passed
- Fonts with LCD Subpixel Antialiasing do not respect control's Modulate when using Forward+ or Mobile renderer HOT 2
- Queue free on node with script running async coroutine with tree timer still lets coroutine run one last time on next frame HOT 2
- "pressed" signal sometimes fails to be emitted for Button and CheckBox in Android export
- Windows can go into a state where right click doesn't rotate camera
- (EditorInspectorPlugin) `add_property_editor()` sometimes fails to catch stale reference before casting, crashes editor with segfault error. HOT 5
- Inconsistent and Broken Skipping Cursor in Editor - Godot 4.3 Beta 2 Custom HOT 2
- C# CreateTimer() does not get freed HOT 4
- when enable physics/common/physics_interpolation, the behavior of the game becomes very strange. HOT 3
- Popup menu with "Prefer Native Menu" enabled updates visually, without properties updating HOT 1
- If Prefer native menu is enabled after displaying a popupmenu at least once, it displays in odd location HOT 1
- Linking a PopupMenu to a StatusIndicator forces the PopupMenu to use the Prefer Native Menu option HOT 3
- You cannot multi-select and multi-edit in the remote scene view
- Texture does not update in running game if changed in project. Game needs to be restarted. HOT 6
- Shortcut modification does not work when Scene Tree is "selected" HOT 1
- Remote Debug is available for Web exports even if there's no debug template available
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from godot.