Related Issues (20)
- GPUParticles2D: Oneshot Sub Emitter won't emit finished() signal
- `CollisionShape3D` size gizmos disappear as soon as refraction is activated on a material behind the shape HOT 2
- `Area2D` only fires one mouse input event while in plugin tool dock
- TileSet editor with low performance using the tile grid. HOT 1
- [Android] Huge startup slowdown using .mo files
- Button groups don't work with packed scenes HOT 6
- [4.2] Blendspace2D discrete carry not working as intended HOT 2
- C++ error when clicking anywhere in the editor HOT 2
- Visibility AABB affects 3D particle collision HOT 4
- Skeleton Heavy CPU Bottleneck HOT 1
- Error output misleading HOT 5
- `GPUParticlesCollisionBox3D` and `GPUParticlesCollisionHeightField3D` produce different results in the same setup HOT 3
- Error when building linux 32 bit binaries: cannot convert float_t to float HOT 2
- `GPUParticlesCollisionSDF3D` does not seem to have any visible effect on particles HOT 5
- [Web] Uncaught TypeError: AudioNode.connect: Argument 1 is not valid for any of the 2-argument overloads. HOT 1
- Changing root viewport size while in fullscreen mode leads to weird results
- Mismatch between the actual scale of a CollisionShape2D object and the scale displayed in the inspector tab
- Physics interpolation seems to break Sprite2D HOT 1
- Import a large glb file (778MB) which contains 800 models will crash the editor. HOT 14
- Script editor no longer scrolls when you move line with Alt+Up/Down HOT 1
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