A Rust-based Godot 4 extension, using the gdextension crate, for loading Mapbox Vector Tiles.
Download the latest godot-geo-tile-loader-plugin
build artifact from
https://github.com/pka/godot-geo-tile-loader/actions and unzip it in the base
directory of your Godot project.
See the GDScript files in test
as an example.
First, install Rust.
cd rust
cargo build
Or for a release build:
cargo build --release