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A simple library wrote as a cocos2d-x extension that provides asynchronously http get/post/download request facility.

License: MIT License

C 18.37% C++ 67.38% Objective-C 14.25%

cocos2d-x-asynchronous-http-request-library's Issues

why not use purgeSharedHttpRequest() to prevent memory leak?

Why not call requestor->purgeSharedHttpRequest() after
requestor->addDownloadTask(downloads, this, callfuncND_selector(HelloWorld::onHttpRequestCompleted));

to release the requestor object?

I added it after addDownloadTask in demo, but still find memory leak because scheduleSelector will retain request object again, but not release it, so if I use purgeSharedHttpRequest at final, the memory leak still exist.

//Add a download task to queue
void CCHttpRequest::addDownloadTask(std::vectorstd::string &urls, CCObject *pTarget, SEL_CallFuncND pSelector)
{
bool init = lazyInitThreadSemphore();
if (!init) {
return;
}

if (0 == s_asyncRequestCount) {
    CCDirector::sharedDirector()->getScheduler()->scheduleSelector(schedule_selector(CCHttpRequest::httpRequestCallback), this, 0, false);
}
....

}

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