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layerslevelgenerator's Introduction

LayersLevelGenerator

This project is written for CTU in Prague, Faculty of Information Technology within subject BI-SP1 (Software Project 1) by Danil Luzin, Constantin Grosu and Artem Kandaurov.

LayersLevelGenerator is a program for generating levels for game Layers.

The project is written in C++ language.

Requirement

You need just a bash terminal for compile file:

Generating

  • Download the generator from the available source https://github.com/grosucon/LayersLevelGenerator
  • File lvl.info describe the generated level.
  • All levels will be generated in the same directory where is located your main.cpp in the 1.lvl file.
  • All settings of one level you'll find on the top of the file main.cpp, all you need to change is just DEFINE methods to simulate your own level type.
  • After all changes, compile the file using command g++ main.cpp -std=c++11 in a terminal.
  • Now run ./a.out and enjoy your levels ;)

Unit Tests

All unit tests are in file main.cpp.

Realted Repositories

The Layers project.

https://github.com/kandaart/Layers

layerslevelgenerator's People

Contributors

grosucon avatar kandaurovnet avatar

Watchers

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