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FreeCodeCamp --- Game of Life project

Home Page: https://gurugu-fcc-projects.github.io/FCC_game_of_life/

HTML 0.48% JavaScript 94.73% SCSS 4.79%
react reactjs react-redux freecodecamp freecodecamp-project freecodecamp-curriculum freecodecamp-data-visualization freecodecamp-frontend fcc fcc-certification

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fcc_game_of_life's Issues

Color update

At the moment color update runs on every Component state change. I would like it to run only when {color} state changes.

FEATURE --- cells with different color

When changing color it is not applied to the old cells but only to the new ones. In the end it could lead to cells of many colors being displayed at the same time

FIX --- optimization

It should rerender only when SIZE state is changes, I should not care about GAMEBOARD or MOUSEDRAG state

ENHANCE --- mark gameboard cells as "dead" or "alive" directly

At the moment I rewrite the whole gameboard in order to mark cell as ALIVE, but it is worth a try to do 2 things separately, that is --- add/remove ALIVE class directly via DOM (there is already access to the corresponding element in touch-click functions) and mark/unmark cells as ALIVE in state

Game speed update

Looks like game speed is not changed automatically when the corresponding Slider is used

Fix old tests

Old tests are all broken or deprecated - fix, replace and remove

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