Comments (5)
This will probably be fixed pretty soon. Right now, music can't be turned off
at all.
yuriks is making progress on the sound/music, though.
Original comment by [email protected]
on 23 Oct 2007 at 9:00
from opentyrian.
yup, the music code is incomplete currently
Original comment by [email protected]
on 23 Oct 2007 at 9:02
- Changed state: Accepted
from opentyrian.
Fixed in my working copy, will be commited after I fix the rest of sound issues.
Original comment by [email protected]
on 25 Oct 2007 at 8:47
- Changed state: Started
from opentyrian.
Fixed as of r543. Please say if you find anything strange, thanks.
Original comment by [email protected]
on 26 Oct 2007 at 10:30
- Changed state: Fixed
from opentyrian.
Now the music toggling works nicely, but not like in the original. In the
original it
works like the current implementation, except that the music is toggled on when
you
enter the ESC key menu during a level.
Original comment by [email protected]
on 27 Oct 2007 at 9:11
from opentyrian.
Related Issues (20)
- music device HOT 2
- Move ~/.opentyrian to a proper place (follow XDG standards) HOT 5
- UP arrow locked in pressed state. HOT 3
- Can't drag window HOT 9
- Arcade mode ships on 1 player full game mode HOT 4
- void fade_song() not implemented HOT 3
- The Xcode project file probably need to be updated for rev 4db92ac2c1f6 HOT 2
- Allow Detailed Customization of Player Controls HOT 1
- Internal game frame rate adjustable to 60Hz instead of 70Hz on the SDL2 branch HOT 8
- Can't play in Tyrian 2000 mode HOT 2
- Using GCC 4.8.1 will result in io.h error: unknown type name 'off64_t' HOT 1
- Uninitialized values HOT 3
- Can't toggle fullscreen HOT 1
- Game freezes while using Xbox 360/XInput controller with changed configuration HOT 6
- Assertion failure when backing out of episode select menu HOT 2
- Ship .desktop file HOT 2
- SDL2 Port (was: Fullscreen problems) HOT 2
- Crash upon completing level Tyrian X HOT 2
- Space key problems HOT 3
- "UP" button always depressed
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from opentyrian.