Comments (3)
To be honest I dont remember.
If tyra works correctly on ps2link, usb and pcsx2 without these lines, then they should be removed.
from tyra.
Okay. I'll investigate more carefully.
from tyra.
Jun 4, 2023
Update: removing this on real hardware causes crash.
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Related Issues (20)
- [Tyrav1/2]mprove renderware´s diff and add txd support using aap´s library HOT 2
- Refactor BBox constructors
- Static code analysis, C++ lint
- Refactor all dynamic allocations to smart pointers
- Change way of ID generation
- Add support for PS2 fog
- MD2 Loader refactor
- Add z-index to Sprite
- Fix z-buffer issue in debug 3D rendering
- [Tyrav2]Port the formats from tyrav1 to v2 HOT 2
- [OBJ] Get texture names from .mtl file instead of material name.
- Problem with `SifLoadModule()`, PS2Link not work
- Cross platform with x86 architecture HOT 3
- Memory leak in static renderer when using PipelineFrustumCulling_Simple
- tyra not working only on real hardware
- Tutorials and demos not working on emulator and in real ps2 HOT 9
- Can you make a exe compiled version ??? HOT 1
- Tasks.json - Copy source code to docker volume causes "syntax error" error.
- Display text on screen with a function. HOT 2
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