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View Code? Open in Web Editor NEW🔥 A Nintendo Game Boy Advance Emulator
Home Page: https://hades-emu.org
License: GNU General Public License v2.0
🔥 A Nintendo Game Boy Advance Emulator
Home Page: https://hades-emu.org
License: GNU General Public License v2.0
stuck on the menu screen
This should be done in the CI to either provide a universal binary or two separate binaries.
This includes:
happens in all the classic NES series
in donkey kong you push left or right and your character goes so slow the fireball gets you all the time on the first girder
for games like BulletGBA
Code | Title | Status | Related Issues |
---|---|---|---|
2G0 |
Goodboy Galaxy - Chapter Zero | Playable | |
A2C |
Castlevania - Aria of Sorrow | Playable | |
A2N |
Sonic Advance 2 | Playable | |
A2T |
Pinball Tycoon | Playable | #33 |
A2Y |
Top Gun - Combat Zones | Playable | |
A3A |
Yoshi's Island - Super Mario Advance 3 | Playable | |
A3U |
Mother 3 | Playable | |
A55 |
Who Wants to Be a Millionaire | Playable | #28 |
A7K |
Kirby - Nightmare in Dream Land | Playable | |
A88 |
Mario & Luigi - Superstar Saga | Playable | |
AA2 |
Super Mario World - Super Mario Advance 2 | Playable | |
AE7 |
Fire Emblem | Playable | |
AFX |
Final Fantasy Tactics Advance | Playable | |
AFZ |
F-Zero - Maximum Velocity | Playable | |
AGS |
Golden Sun | Playable | #27 |
AI3 |
Iridion 3D | Playable | |
AIF |
Tom and Jerry in Infurnal Escape | Playable | |
AKT |
Hello Kitty Collection - Miracle Fashion Maker | Playable | |
ALU |
Super Monkey Ball Jr. | Barely Playable | #34 #43 |
AMK |
Mario Kart - Super Circuit | Playable | |
AMT |
Metroid Fusion | Playable | |
ARE |
MegaMan Battle Network | Playable | |
ASO |
Sonic Advance | Playable | |
AW2 |
Advance Wars 2 - Black Hole Rising | Playable | |
AWA |
Wario Land 4 | Playable | |
AWR |
Advance Wars | Playable | |
AX4 |
Super Mario Advance 4 - Super Mario/ Bros. 3 | Playable | |
AXP |
Pokemon - Sapphire Version | Playable | |
AXV |
Pokemon - Ruby Version | Playable | |
AYC |
Phantasy Star Collection | Barely Playable | #81 |
AZI |
Finding Nemo | Playable | |
AZW |
WarioWare, Inc. - Mega Microgames! | Playable | |
B24 |
Pokemon Mystery Dungeon - Red Rescue Team | Playable | |
B7F |
FIFA - 07 | Playable | |
B8C |
Kingdom Hearts - Chain of Memories | Playable | |
BGC |
Advance Guardian Heroes | Playable | #40 |
BHG |
Gunstar Super Heroes | Playable | #36 |
BMX |
Metroid - Zero Mission | Playable | |
BPE |
Pokemon - Emerald Version | Playable | |
BPG |
Pokemon - Leaf Green Version | Playable | |
BPP |
Pokemon Pinball - Ruby & Sapphire | Playable | |
BPR |
Pokemon - Fire Red Version | Playable | |
BZ6 |
Final Fantasy VI Advance Playable | Playable | |
BZM |
The Legend of Zelda - The Minish Cap | Playable | |
OPL |
Tomb Raider (OpenLara) | Playable | |
RZW |
WarioWare Twisted! | Menu | #38 |
Table is ordered according to Code
.
Status can be one of Untested
, Not bootable
, Menu
, Barely Playable
, Playable
.
If you want to update this lists with games you've tested, please make an issue with the game's code, name and a few screenshots.
Hi
Maybe can add some option for remove black bars like ignore aspect ratio option
thanks
Running on Android is huge forr gameboy... Plans to have mobile version? I was just about to test dozens of games for your compatibility list....but it won't run on Android.. if I rate 100games on the compatibility list....will you make Android version?
all music and sound fx have a buzzing sound
this error occurs when appimage is launched under wayland-session (Gnome)
(hades:6744): GLib-GIO-ERROR **: 20:38:21.787: Settings schema 'org.gnome.settings-daemon.plugins.xsettings' does not contain a key named 'antialiasing'
Trace/breakpoint trap (core dumped)
Now that other emulator like Retro Arch and PPSSPP are on the App Store, let's try to have it on iOS!
If you start a fresh game, skip the intro and start a game, the emulator renders a black screen with the FPS going over 60 per second.
Game: Iridion 3D (AI3)
nothing but a black screen
If you go to the menu, press "SLEEP" then "YES", it enables the sleep mode.
There's a similar features in many other games (Metroid Fusion is the one that immediately comes to mind) but it doesn't seem like we get out of this one correctly.
Game Name: The Legend of Zelda - The Minish Cap
Game Code: BZM
music doesn't play properly
graphics keep on flickering
The carpet is rendered over character sprites
here is a save just continue game
Golden Sun (USA, Europe).zip
I am using the latest nightly release of Hades as currently available in the link given on the front-page of the repository.
While trying to load up the GBA BIOS and a game ROM, I noticed that, while the files and their respective paths existed, the emulator considered them as non-existent. Due to my Windows being set to use the French language, the paths were akin to : "C:/Téléchargements/bios.bin"
I immediately assumed that the diacritics-laden 'e' in the path name were causing an issue in recognizing the path and moved the files to the root of the disk, resulting in a path like : "C:/bios.bin". This immediately fixed the issue.
As such, I assume non-standard ASCII characters aren't properly recognized when searching for the given path to a file.
Hi
Maybe can add some option for filters case scanlines (maybe shader support)
thanks
When someone quicksaves, quickloads or takes a screenshot, the UI buttons become unresponsive for a second or two.
This includes:
Info.plist
to better describe the features Hades supports and its metadataHi
Maybe can add some option for button remaping
thanks
After fixing #37, the text isn't rendered twice but the whole game is still slightly flickering.
Game Name: Phantasy Star Collection
Game Code: AYC
It would be nice to support the game cube for fun :)
First need big endian support tho
CPU consumption around 40% and GPU consumption around 90% only when opening the program or in idle....
Windows 11 Build 22000.675
Intel i7 9700
Nvidia GTX 1660Ti
this is from my emulator
this is from hades
When the window isn't a multiple of 3, the LCD effects starts to weird out (see pictures below).
I know why but fixing it requires a revamp of how I handle the game's area. It'll be the occasion to tackle #42 too.
It is something that any gba emulator, be it Windows or Android, does not have at the moment, I would like to play in widescreen to have a better experience.
during the game the shadows keep flickering
doesnt happen on real hardware
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