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This project implements poker on the Internet. It will accept one to five players. More than five players tend to spread the deck out too much. Every player will need a public/private key to play. They will also need to have an account with the house. Startup will have to be coordinated amongst the players. Session keys will be established between the house and the players.

Python 100.00%
poker-game-server rsa-cryptography

poker-on-the-internet's Introduction

Hi there, I'm Haely ๐Ÿ‘‹

About Me

I am a curious learner with a background in infrastructure and statistics. I love to learn almost as much as I love to share what I have learnt. My interests in mathematics, data analysis, infra, and efficiency/optmality in all things bring me to always research, share, and optimize. These days I am delving into what they call Data/MLOps or Data Centric AI, and what I label as Data/ML Parenting.

My Interests

  • Cloud Optimization (Google Cloud Platform, AWS)
  • Machine Learning/Data Operations (ML/DataOps)
  • NLP on Non-Latin languages

Recent Projects

Get in Touch

Fun Fact

  1. I love statistical paradoxes and I am told that I force them into everything I read and write.
  2. 1995 BBC Pride&Prejudice >>> all of them

poker-on-the-internet's People

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