Giter Site home page Giter Site logo

lesdm's Introduction

LESDM 2

Pagina Oficial para reportar y solucionar problemas del servidor público.

Importante: Para agilizar el procedimiento, desde el principio deberá publicar en imágenes o videos las pruebas relacionadas con su reporte, nombre de usuario, y datos generales, así se responderá lo antes posible.

Usted también puede aportar ideas o sugerencias en esta página.

Como Publicar

Importante: Si deseas colocar un Crash Report completo, primero deberás publicarlo en Pastebin y pegar el link de ese archivo aquí. NO se resolverán problemas si se omite éste paso.

  1. Inicia sesión en la parte superior de ésta página. Si no tienes una cuenta, deberás crear una nueva:
  2. Con tu cuenta iniciada, selecciona la pestaña Issues, aquí se mostrara una lista de publicaciones realizadas por más usuarios, podemos leerlas o crear un nuevo reporte presionando el botón New issue:
  3. Ahora llenamos el formulario que se abre, colocamos un título referente al problema y escribimos toda la descripción que sea necesaria. Es importante dejar enlaces a imágenes, videos o algún contenido que permita entender mejor el problema reportado. Al finalizar pulsamos el botón Submit new issue:
  4. Esperamos respuesta por parte del staff.

Reportar lo Siguiente

  • Problemas para entrar al servidor o de conexión.
  • Problemas con protecciones o Towns sin protección.
  • Reportar bug/glitch de algún mod incluido en el server (Reporta Bug de duplicación y obten rango TITAN).
  • Reportar robos, solo si tienes pruebas en imágenes, video o capturas de chat. Mencionar la fecha y hora completa del suceso.
  • Ideas y sugerencias para implementar en el server.
  • Insultos, peleas o spam de otros usuarios. Debes presentar capturas del chat mostrando las pruebas.

NO Reportar lo Siguiente

  • Servidor cerrado o caído. Para ello utilizar Twitter o el mail [email protected]
  • Problemas de otros Modapcks diferentes.

lesdm's People

Contributors

heberonyt avatar

Stargazers

cPathz avatar

Watchers

James Cloos avatar  avatar  avatar

lesdm's Issues

Ayuda y Dudas sobre lesdm 2

Heberon buen día.

Tengo un problema cada que me spawneo al spawn, me tengo que desconectar porque sigo en el juego pero no puedo interactuar, es como un tipo de la go algo así, también cada que cambio de dimensión debo activar el modo fly nuevamente, soy Ferxexes Vip en el server.

Algunas preguntas y dudas.

.... cuales son los artículos que vienen en el kit vip, ya que no recibí los del tinkers, solo los de kit vip.

...porque el spawn de vacas no funciona correctamente?

...sabes de algún tutoríal o video donde vengas los comandos y como utilizarlos ( los del server de lesdm de rangos vip y titán )

.....aparte del tp, hay alguna forma de ir a puntos específicos del mapa sin necesidad de caminar o volar, ya que no está activado el warp book.

Sorry por tanta duda pero me encanta el server y todo es por mejorar y divertirme más.

Saludos

crasheo minecraft

heberon me ayudas a checar este crasheo , lo hace cada que intento abrir lesdm.

saludos

[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.purple:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_base_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.green:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[20:10:06] [Client thread/INFO]: Dense Ores: Succesfully generated dense ore texture for 'iron_ore' with background 'stone'. Place iron_ore_dense.png in the assets folder to override.
[OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/iron_ore', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.bottom.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.advanced.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.advanced.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/weed.1:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.advanced.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.routing.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.routing.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockRubWood.wet:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(stonebrick)', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMetalFormer:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.magenta:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.villager.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.villager.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.villager.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockTerra:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBarrel.tap:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.2:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:gravel_compressed_2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:gravel_compressed_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.gray:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.gray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lime:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_lava_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockWaterKineticGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.white:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockAlloyGlass:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.launcher.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.launcher.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCable:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:brick.bloodstained.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalTrader:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidDistributor:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[20:10:06] [Client thread/INFO]: Dense Ores: Succesfully generated dense ore texture for 'redstone_ore' with background 'stone'. Place redstone_ore_dense.png in the assets folder to override.
[OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/redstone_ore', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.liquid.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.liquid.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:boiler.firebox.liquid.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:duct/base/greenGlass_trans_-128', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.lime:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[20:10:06] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_846_blockSpellEnhancement.png, java.io.FileNotFoundException
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCableO:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.orange:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.target.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.target.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockGeoGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockFenceIron:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.energy.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.energy.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:unloader.energy.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(glowstone)', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_fluxElectrum', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_2_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_2_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.top.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCompressor:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockWaterGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCable:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_3_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_3_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/infested.4:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.red:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.red:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.wall.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tank.iron.wall.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[20:10:06] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_2157_Sewing Machine.png, java.io.FileNotFoundException
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.routing.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.routing.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:detector.routing.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:cobblestone_compressed_8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:generator_pink_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockRTGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidRegulator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Conn_lumium', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.orange:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:personal/blockPersonalChest:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockBasalt:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_lumium', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.green:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.pink:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockreactorvessel:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.lockdown.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.lockdown.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_1_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_1_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_enderium_trans_vacuum', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_food_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLiquidHeatExchanger:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bedrockFluid_flowing', frameCount=16, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorChamber:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:generator/blockSolarGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/sgenerator_pink_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSolarDestiller:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[20:10:06] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_2458_statues.statue.png, java.io.FileNotFoundException
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockFluidBottler:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Duct_tin_2_dense', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_0_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:supergenerators/generator_overclocked_0_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.passive.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.passive.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:anchor.passive.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='thermaldynamics:Band_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightBlue:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.control.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.control.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/blockLuminatorDark:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.red:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.single.4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCableI.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.black:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.purple:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.lime:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:heatgenerator/blockSolidHeatGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMagnetizer:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.white:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:steam.trap.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.gray:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.lime:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[20:10:07] [Client thread/ERROR]: Using missing texture, unable to load mekanism:textures/blocks/LiquidCleanOre.png, java.io.FileNotFoundException
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:0', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockItemBuffer:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockTinCable:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[20:10:07] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_1835_grc.bambooSlab.png, java.io.FileNotFoundException
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:tracks/track.reinforced.junction.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[20:10:07] [Client thread/INFO]: Dense Ores: Succesfully generated dense ore texture for 'tinker:ore_iron_gravel' with background 'gravel'. Place tinker:ore_iron_gravel_dense.png in the assets folder to override.
[OptiFine] Custom loader: TextureAtlasSprite{name='denseores:tinker/ore_iron_gravel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.blue:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGlassCable.lime:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.lamp.box.3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockCanner:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[20:10:07] [Client thread/INFO]: Dense Ores: Succesfully generated dense ore texture for 'gold_ore' with background 'stone'. Place gold_ore_dense.png in the assets folder to override.
[OptiFine] Custom loader: TextureAtlasSprite{name='denseores:minecraft/gold_ore', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:crop/stick:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.lightGray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockGoldCableII.cyan:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='railcraft:signal.switch.0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableIIII.pink:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Texture size: textures/blocks, 4096x2048
[20:10:12] [Client thread/INFO]: Created: 4096x2048 textures/blocks-atlas
[20:10:12] [Client thread/INFO]: Removed 0 missing texture stacktraces. Tada!
[OptiFine] Loading texture map: textures/items
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_0', frameCount=1, rotated=false, x=992, y=888, height=16, width=16, u0=0.4843799, u1=0.4921826, v0=0.43359864, v1=0.44140136}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_3', frameCount=1, rotated=false, x=240, y=904, height=16, width=16, u0=0.11719238, u1=0.12499512, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_1', frameCount=1, rotated=false, x=1008, y=888, height=16, width=16, u0=0.4921924, u1=0.4999951, v0=0.43359864, v1=0.44140136}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_2', frameCount=1, rotated=false, x=64, y=904, height=16, width=16, u0=0.031254884, u1=0.039057616, v0=0.44141114, v1=0.44921386}
[20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7387_focusEnderChest.png, java.io.FileNotFoundException
[20:10:14] [Client thread/ERROR]: Using missing texture, unable to load buildcraft:textures/items/triggers/trigger_machine_inactive.png, java.io.FileNotFoundException
[20:10:14] [Client thread/ERROR]: Using missing texture, unable to load logisticspipes:textures/items/itemUpgrade/UpgradeModule.png, java.io.FileNotFoundException
[20:10:14] [Client thread/ERROR]: Using missing texture, unable to load harvestcraft:textures/items/chocolaterollItem.png, java.io.FileNotFoundException
[20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7415_focusDeflect.png, java.io.FileNotFoundException
[20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7397_focusHeal.png, java.io.FileNotFoundException
[20:10:14] [Client thread/ERROR]: Using missing texture, unable to load buildcraft:textures/items/board_green.png, java.io.FileNotFoundException
[20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_6323_ItemScythe.png, java.io.FileNotFoundException
[20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7382_focusSmelt.png, java.io.FileNotFoundException
[20:10:14] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorPickGem.png, java.io.FileNotFoundException
[20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7411_focusDislocation.png, java.io.FileNotFoundException
[20:10:14] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/mobAspect.png, java.io.FileNotFoundException
[20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7416_focusFlight.png, java.io.FileNotFoundException
[20:10:14] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_BLOCK_989_gaiaHeadBlock_skeleton.png, java.io.FileNotFoundException
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_23', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_22', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_21', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_20', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_27', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_26', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_25', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_24', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_29', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_28', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_12', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_11', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_10', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_16', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_15', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_14', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_13', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_19', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_18', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_17', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[20:10:14] [Client thread/ERROR]: Using missing texture, unable to load logisticspipes:textures/items/ItemPipeSignCreator.png, java.io.FileNotFoundException
[OptiFine] Custom loader: TextureAtlasSprite{name='extrautils:bw_(extrautils:golden_bag)', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[20:10:15] [Client thread/ERROR]: Using missing texture, unable to load missing_icon_item_5617_extrautils:textures/items/lawSword.png, java.io.FileNotFoundException
[20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7384_focusRecall.png, java.io.FileNotFoundException
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_28', frameCount=1, rotated=false, x=1056, y=1464, height=16, width=16, u0=0.5156299, u1=0.5234326, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_27', frameCount=1, rotated=false, x=1040, y=1464, height=16, width=16, u0=0.5078174, u1=0.5156201, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_26', frameCount=1, rotated=false, x=1024, y=1464, height=16, width=16, u0=0.5000049, u1=0.5078076, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_25', frameCount=1, rotated=false, x=912, y=1464, height=16, width=16, u0=0.4453174, u1=0.4531201, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_29', frameCount=1, rotated=false, x=1072, y=1464, height=16, width=16, u0=0.5234424, u1=0.5312451, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_31', frameCount=1, rotated=false, x=1120, y=1464, height=16, width=16, u0=0.5468799, u1=0.5546826, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_30', frameCount=1, rotated=false, x=1104, y=1464, height=16, width=16, u0=0.5390674, u1=0.5468701, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_35', frameCount=1, rotated=false, x=1184, y=1464, height=16, width=16, u0=0.5781299, u1=0.5859326, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_34', frameCount=1, rotated=false, x=1168, y=1464, height=16, width=16, u0=0.5703174, u1=0.5781201, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_33', frameCount=1, rotated=false, x=1152, y=1464, height=16, width=16, u0=0.5625049, u1=0.5703076, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_32', frameCount=1, rotated=false, x=1136, y=1464, height=16, width=16, u0=0.5546924, u1=0.5624951, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_39', frameCount=1, rotated=false, x=1248, y=1464, height=16, width=16, u0=0.6093799, u1=0.6171826, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_38', frameCount=1, rotated=false, x=1232, y=1464, height=16, width=16, u0=0.6015674, u1=0.6093701, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_37', frameCount=1, rotated=false, x=1216, y=1464, height=16, width=16, u0=0.5937549, u1=0.6015576, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_36', frameCount=1, rotated=false, x=1200, y=1464, height=16, width=16, u0=0.5859424, u1=0.5937451, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_42', frameCount=1, rotated=false, x=1312, y=1464, height=16, width=16, u0=0.6406299, u1=0.6484326, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_41', frameCount=1, rotated=false, x=1296, y=1464, height=16, width=16, u0=0.6328174, u1=0.6406201, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_40', frameCount=1, rotated=false, x=1280, y=1464, height=16, width=16, u0=0.6250049, u1=0.6328076, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_46', frameCount=1, rotated=false, x=1376, y=1464, height=16, width=16, u0=0.6718799, u1=0.6796826, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_45', frameCount=1, rotated=false, x=1360, y=1464, height=16, width=16, u0=0.6640674, u1=0.6718701, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_44', frameCount=1, rotated=false, x=1344, y=1464, height=16, width=16, u0=0.6562549, u1=0.6640576, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_43', frameCount=1, rotated=false, x=1328, y=1464, height=16, width=16, u0=0.6484424, u1=0.6562451, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_13', frameCount=1, rotated=false, x=832, y=1448, height=16, width=16, u0=0.4062549, u1=0.4140576, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_12', frameCount=1, rotated=false, x=656, y=1448, height=16, width=16, u0=0.3203174, u1=0.3281201, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_11', frameCount=1, rotated=false, x=480, y=1448, height=16, width=16, u0=0.23437989, u1=0.24218261, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_10', frameCount=1, rotated=false, x=304, y=1448, height=16, width=16, u0=0.14844239, u1=0.15624511, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_17', frameCount=1, rotated=false, x=1536, y=1448, height=16, width=16, u0=0.7500049, u1=0.7578076, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_16', frameCount=1, rotated=false, x=1360, y=1448, height=16, width=16, u0=0.6640674, u1=0.6718701, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_15', frameCount=1, rotated=false, x=1184, y=1448, height=16, width=16, u0=0.5781299, u1=0.5859326, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_14', frameCount=1, rotated=false, x=1008, y=1448, height=16, width=16, u0=0.4921924, u1=0.4999951, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_19', frameCount=1, rotated=false, x=1888, y=1448, height=16, width=16, u0=0.9218799, u1=0.9296826, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_18', frameCount=1, rotated=false, x=1712, y=1448, height=16, width=16, u0=0.8359424, u1=0.8437451, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_20', frameCount=1, rotated=false, x=32, y=1464, height=16, width=16, u0=0.015629882, u1=0.023432618, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_24', frameCount=1, rotated=false, x=736, y=1464, height=16, width=16, u0=0.3593799, u1=0.3671826, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_23', frameCount=1, rotated=false, x=560, y=1464, height=16, width=16, u0=0.2734424, u1=0.2812451, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_22', frameCount=1, rotated=false, x=384, y=1464, height=16, width=16, u0=0.18750489, u1=0.19530761, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_21', frameCount=1, rotated=false, x=208, y=1464, height=16, width=16, u0=0.10156738, u1=0.10937012, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_69', frameCount=1, rotated=false, x=1776, y=1464, height=16, width=16, u0=0.8671924, u1=0.8749951, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_75', frameCount=1, rotated=false, x=1888, y=1464, height=16, width=16, u0=0.9218799, u1=0.9296826, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_74', frameCount=1, rotated=false, x=1872, y=1464, height=16, width=16, u0=0.9140674, u1=0.9218701, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_73', frameCount=1, rotated=false, x=1856, y=1464, height=16, width=16, u0=0.9062549, u1=0.9140576, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_72', frameCount=1, rotated=false, x=1840, y=1464, height=16, width=16, u0=0.8984424, u1=0.9062451, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_79', frameCount=1, rotated=false, x=1952, y=1464, height=16, width=16, u0=0.9531299, u1=0.9609326, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_78', frameCount=1, rotated=false, x=1936, y=1464, height=16, width=16, u0=0.9453174, u1=0.9531201, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_77', frameCount=1, rotated=false, x=1920, y=1464, height=16, width=16, u0=0.9375049, u1=0.9453076, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_76', frameCount=1, rotated=false, x=1904, y=1464, height=16, width=16, u0=0.9296924, u1=0.9374951, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_71', frameCount=1, rotated=false, x=1824, y=1464, height=16, width=16, u0=0.8906299, u1=0.8984326, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_70', frameCount=1, rotated=false, x=1808, y=1464, height=16, width=16, u0=0.8828174, u1=0.8906201, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_86', frameCount=1, rotated=false, x=32, y=1480, height=16, width=16, u0=0.015629882, u1=0.023432618, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_85', frameCount=1, rotated=false, x=16, y=1480, height=16, width=16, u0=0.007817383, u1=0.015620117, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_84', frameCount=1, rotated=false, x=0, y=1480, height=16, width=16, u0=4.8828124E-6, u1=0.007807617, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_83', frameCount=1, rotated=false, x=2032, y=1464, height=16, width=16, u0=0.9921924, u1=0.9999951, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_89', frameCount=1, rotated=false, x=80, y=1480, height=16, width=16, u0=0.039067384, u1=0.046870116, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_88', frameCount=1, rotated=false, x=64, y=1480, height=16, width=16, u0=0.031254884, u1=0.039057616, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_87', frameCount=1, rotated=false, x=48, y=1480, height=16, width=16, u0=0.023442382, u1=0.031245118, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_82', frameCount=1, rotated=false, x=2016, y=1464, height=16, width=16, u0=0.9843799, u1=0.9921826, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_81', frameCount=1, rotated=false, x=2000, y=1464, height=16, width=16, u0=0.9765674, u1=0.9843701, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_80', frameCount=1, rotated=false, x=1984, y=1464, height=16, width=16, u0=0.9687549, u1=0.9765576, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_49', frameCount=1, rotated=false, x=1424, y=1464, height=16, width=16, u0=0.6953174, u1=0.7031201, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_48', frameCount=1, rotated=false, x=1408, y=1464, height=16, width=16, u0=0.6875049, u1=0.6953076, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_47', frameCount=1, rotated=false, x=1392, y=1464, height=16, width=16, u0=0.6796924, u1=0.6874951, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_53', frameCount=1, rotated=false, x=1504, y=1464, height=16, width=16, u0=0.7343799, u1=0.7421826, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_52', frameCount=1, rotated=false, x=1488, y=1464, height=16, width=16, u0=0.7265674, u1=0.7343701, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_51', frameCount=1, rotated=false, x=1472, y=1464, height=16, width=16, u0=0.7187549, u1=0.7265576, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_50', frameCount=1, rotated=false, x=1456, y=1464, height=16, width=16, u0=0.7109424, u1=0.7187451, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_57', frameCount=1, rotated=false, x=1568, y=1464, height=16, width=16, u0=0.7656299, u1=0.7734326, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_56', frameCount=1, rotated=false, x=1552, y=1464, height=16, width=16, u0=0.7578174, u1=0.7656201, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_55', frameCount=1, rotated=false, x=1536, y=1464, height=16, width=16, u0=0.7500049, u1=0.7578076, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_54', frameCount=1, rotated=false, x=1520, y=1464, height=16, width=16, u0=0.7421924, u1=0.7499951, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_59', frameCount=1, rotated=false, x=1600, y=1464, height=16, width=16, u0=0.7812549, u1=0.7890576, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_58', frameCount=1, rotated=false, x=1584, y=1464, height=16, width=16, u0=0.7734424, u1=0.7812451, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_64', frameCount=1, rotated=false, x=1696, y=1464, height=16, width=16, u0=0.8281299, u1=0.8359326, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_63', frameCount=1, rotated=false, x=1680, y=1464, height=16, width=16, u0=0.8203174, u1=0.8281201, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_62', frameCount=1, rotated=false, x=1664, y=1464, height=16, width=16, u0=0.8125049, u1=0.8203076, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_61', frameCount=1, rotated=false, x=1648, y=1464, height=16, width=16, u0=0.8046924, u1=0.8124951, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_68', frameCount=1, rotated=false, x=1760, y=1464, height=16, width=16, u0=0.8593799, u1=0.8671826, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_67', frameCount=1, rotated=false, x=1744, y=1464, height=16, width=16, u0=0.8515674, u1=0.8593701, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_66', frameCount=1, rotated=false, x=1728, y=1464, height=16, width=16, u0=0.8437549, u1=0.8515576, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_65', frameCount=1, rotated=false, x=1712, y=1464, height=16, width=16, u0=0.8359424, u1=0.8437451, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_60', frameCount=1, rotated=false, x=1632, y=1464, height=16, width=16, u0=0.7968799, u1=0.8046826, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_97', frameCount=1, rotated=false, x=224, y=1480, height=16, width=16, u0=0.10937988, u1=0.11718262, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_96', frameCount=1, rotated=false, x=208, y=1480, height=16, width=16, u0=0.10156738, u1=0.10937012, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_95', frameCount=1, rotated=false, x=192, y=1480, height=16, width=16, u0=0.09375488, u1=0.10155762, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_94', frameCount=1, rotated=false, x=176, y=1480, height=16, width=16, u0=0.08594238, u1=0.09374512, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_99', frameCount=1, rotated=false, x=256, y=1480, height=16, width=16, u0=0.12500489, u1=0.13280761, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_98', frameCount=1, rotated=false, x=240, y=1480, height=16, width=16, u0=0.11719238, u1=0.12499512, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_93', frameCount=1, rotated=false, x=160, y=1480, height=16, width=16, u0=0.07812988, u1=0.08593262, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_92', frameCount=1, rotated=false, x=144, y=1480, height=16, width=16, u0=0.07031738, u1=0.07812012, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_91', frameCount=1, rotated=false, x=128, y=1480, height=16, width=16, u0=0.06250488, u1=0.07030762, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_90', frameCount=1, rotated=false, x=112, y=1480, height=16, width=16, u0=0.054692384, u1=0.062495116, v0=0.72266114, v1=0.73046386}
[20:10:15] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorShovelGem.png, java.io.FileNotFoundException
[20:10:15] [Client thread/ERROR]: Using missing texture, unable to load missing_icon_item_5634_extrautils:textures/items/microblocks.png, java.io.FileNotFoundException
[20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7520_itemAspect.png, java.io.FileNotFoundException
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_105', frameCount=1, rotated=false, x=400, y=1448, height=16, width=16, u0=0.19531739, u1=0.20312011, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_104', frameCount=1, rotated=false, x=384, y=1448, height=16, width=16, u0=0.18750489, u1=0.19530761, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_107', frameCount=1, rotated=false, x=432, y=1448, height=16, width=16, u0=0.21094239, u1=0.21874511, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_106', frameCount=1, rotated=false, x=416, y=1448, height=16, width=16, u0=0.20312989, u1=0.21093261, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_109', frameCount=1, rotated=false, x=464, y=1448, height=16, width=16, u0=0.22656739, u1=0.23437011, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_108', frameCount=1, rotated=false, x=448, y=1448, height=16, width=16, u0=0.21875489, u1=0.22655761, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_101', frameCount=1, rotated=false, x=336, y=1448, height=16, width=16, u0=0.16406739, u1=0.17187011, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_100', frameCount=1, rotated=false, x=320, y=1448, height=16, width=16, u0=0.15625489, u1=0.16405761, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_103', frameCount=1, rotated=false, x=368, y=1448, height=16, width=16, u0=0.17969239, u1=0.18749511, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_102', frameCount=1, rotated=false, x=352, y=1448, height=16, width=16, u0=0.17187989, u1=0.17968261, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_116', frameCount=1, rotated=false, x=592, y=1448, height=16, width=16, u0=0.2890674, u1=0.2968701, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_115', frameCount=1, rotated=false, x=576, y=1448, height=16, width=16, u0=0.2812549, u1=0.2890576, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_118', frameCount=1, rotated=false, x=624, y=1448, height=16, width=16, u0=0.3046924, u1=0.3124951, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_117', frameCount=1, rotated=false, x=608, y=1448, height=16, width=16, u0=0.2968799, u1=0.3046826, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_119', frameCount=1, rotated=false, x=640, y=1448, height=16, width=16, u0=0.3125049, u1=0.3203076, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_110', frameCount=1, rotated=false, x=496, y=1448, height=16, width=16, u0=0.24219239, u1=0.24999511, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_112', frameCount=1, rotated=false, x=528, y=1448, height=16, width=16, u0=0.2578174, u1=0.2656201, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_111', frameCount=1, rotated=false, x=512, y=1448, height=16, width=16, u0=0.2500049, u1=0.2578076, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_114', frameCount=1, rotated=false, x=560, y=1448, height=16, width=16, u0=0.2734424, u1=0.2812451, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_113', frameCount=1, rotated=false, x=544, y=1448, height=16, width=16, u0=0.2656299, u1=0.2734326, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_127', frameCount=1, rotated=false, x=784, y=1448, height=16, width=16, u0=0.3828174, u1=0.3906201, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_126', frameCount=1, rotated=false, x=768, y=1448, height=16, width=16, u0=0.3750049, u1=0.3828076, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_129', frameCount=1, rotated=false, x=816, y=1448, height=16, width=16, u0=0.3984424, u1=0.4062451, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_128', frameCount=1, rotated=false, x=800, y=1448, height=16, width=16, u0=0.3906299, u1=0.3984326, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_121', frameCount=1, rotated=false, x=688, y=1448, height=16, width=16, u0=0.3359424, u1=0.3437451, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_120', frameCount=1, rotated=false, x=672, y=1448, height=16, width=16, u0=0.3281299, u1=0.3359326, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_123', frameCount=1, rotated=false, x=720, y=1448, height=16, width=16, u0=0.3515674, u1=0.3593701, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_122', frameCount=1, rotated=false, x=704, y=1448, height=16, width=16, u0=0.3437549, u1=0.3515576, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_125', frameCount=1, rotated=false, x=752, y=1448, height=16, width=16, u0=0.3671924, u1=0.3749951, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_124', frameCount=1, rotated=false, x=736, y=1448, height=16, width=16, u0=0.3593799, u1=0.3671826, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_138', frameCount=1, rotated=false, x=976, y=1448, height=16, width=16, u0=0.4765674, u1=0.4843701, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_137', frameCount=1, rotated=false, x=960, y=1448, height=16, width=16, u0=0.4687549, u1=0.4765576, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_139', frameCount=1, rotated=false, x=992, y=1448, height=16, width=16, u0=0.4843799, u1=0.4921826, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_130', frameCount=1, rotated=false, x=848, y=1448, height=16, width=16, u0=0.4140674, u1=0.4218701, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_132', frameCount=1, rotated=false, x=880, y=1448, height=16, width=16, u0=0.4296924, u1=0.4374951, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_131', frameCount=1, rotated=false, x=864, y=1448, height=16, width=16, u0=0.4218799, u1=0.4296826, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_134', frameCount=1, rotated=false, x=912, y=1448, height=16, width=16, u0=0.4453174, u1=0.4531201, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_133', frameCount=1, rotated=false, x=896, y=1448, height=16, width=16, u0=0.4375049, u1=0.4453076, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_136', frameCount=1, rotated=false, x=944, y=1448, height=16, width=16, u0=0.4609424, u1=0.4687451, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_135', frameCount=1, rotated=false, x=928, y=1448, height=16, width=16, u0=0.4531299, u1=0.4609326, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_149', frameCount=1, rotated=false, x=1168, y=1448, height=16, width=16, u0=0.5703174, u1=0.5781201, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_148', frameCount=1, rotated=false, x=1152, y=1448, height=16, width=16, u0=0.5625049, u1=0.5703076, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_141', frameCount=1, rotated=false, x=1040, y=1448, height=16, width=16, u0=0.5078174, u1=0.5156201, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_140', frameCount=1, rotated=false, x=1024, y=1448, height=16, width=16, u0=0.5000049, u1=0.5078076, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_143', frameCount=1, rotated=false, x=1072, y=1448, height=16, width=16, u0=0.5234424, u1=0.5312451, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_142', frameCount=1, rotated=false, x=1056, y=1448, height=16, width=16, u0=0.5156299, u1=0.5234326, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_145', frameCount=1, rotated=false, x=1104, y=1448, height=16, width=16, u0=0.5390674, u1=0.5468701, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_144', frameCount=1, rotated=false, x=1088, y=1448, height=16, width=16, u0=0.5312549, u1=0.5390576, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_147', frameCount=1, rotated=false, x=1136, y=1448, height=16, width=16, u0=0.5546924, u1=0.5624951, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_146', frameCount=1, rotated=false, x=1120, y=1448, height=16, width=16, u0=0.5468799, u1=0.5546826, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_159', frameCount=1, rotated=false, x=1344, y=1448, height=16, width=16, u0=0.6562549, u1=0.6640576, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_152', frameCount=1, rotated=false, x=1232, y=1448, height=16, width=16, u0=0.6015674, u1=0.6093701, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_151', frameCount=1, rotated=false, x=1216, y=1448, height=16, width=16, u0=0.5937549, u1=0.6015576, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_154', frameCount=1, rotated=false, x=1264, y=1448, height=16, width=16, u0=0.6171924, u1=0.6249951, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_153', frameCount=1, rotated=false, x=1248, y=1448, height=16, width=16, u0=0.6093799, u1=0.6171826, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_156', frameCount=1, rotated=false, x=1296, y=1448, height=16, width=16, u0=0.6328174, u1=0.6406201, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_155', frameCount=1, rotated=false, x=1280, y=1448, height=16, width=16, u0=0.6250049, u1=0.6328076, v0=0.70703614, v1=0.71483886}
[20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7395_focusXPDrain.png, java.io.FileNotFoundException
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_158', frameCount=1, rotated=false, x=1328, y=1448, height=16, width=16, u0=0.6484424, u1=0.6562451, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_157', frameCount=1, rotated=false, x=1312, y=1448, height=16, width=16, u0=0.6406299, u1=0.6484326, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_150', frameCount=1, rotated=false, x=1200, y=1448, height=16, width=16, u0=0.5859424, u1=0.5937451, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_163', frameCount=1, rotated=false, x=1424, y=1448, height=16, width=16, u0=0.6953174, u1=0.7031201, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_162', frameCount=1, rotated=false, x=1408, y=1448, height=16, width=16, u0=0.6875049, u1=0.6953076, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_165', frameCount=1, rotated=false, x=1456, y=1448, height=16, width=16, u0=0.7109424, u1=0.7187451, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_164', frameCount=1, rotated=false, x=1440, y=1448, height=16, width=16, u0=0.7031299, u1=0.7109326, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_167', frameCount=1, rotated=false, x=1488, y=1448, height=16, width=16, u0=0.7265674, u1=0.7343701, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_166', frameCount=1, rotated=false, x=1472, y=1448, height=16, width=16, u0=0.7187549, u1=0.7265576, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_169', frameCount=1, rotated=false, x=1520, y=1448, height=16, width=16, u0=0.7421924, u1=0.7499951, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_168', frameCount=1, rotated=false, x=1504, y=1448, height=16, width=16, u0=0.7343799, u1=0.7421826, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_161', frameCount=1, rotated=false, x=1392, y=1448, height=16, width=16, u0=0.6796924, u1=0.6874951, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_160', frameCount=1, rotated=false, x=1376, y=1448, height=16, width=16, u0=0.6718799, u1=0.6796826, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_174', frameCount=1, rotated=false, x=1616, y=1448, height=16, width=16, u0=0.7890674, u1=0.7968701, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_173', frameCount=1, rotated=false, x=1600, y=1448, height=16, width=16, u0=0.7812549, u1=0.7890576, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_176', frameCount=1, rotated=false, x=1648, y=1448, height=16, width=16, u0=0.8046924, u1=0.8124951, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_175', frameCount=1, rotated=false, x=1632, y=1448, height=16, width=16, u0=0.7968799, u1=0.8046826, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_178', frameCount=1, rotated=false, x=1680, y=1448, height=16, width=16, u0=0.8203174, u1=0.8281201, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_177', frameCount=1, rotated=false, x=1664, y=1448, height=16, width=16, u0=0.8125049, u1=0.8203076, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_179', frameCount=1, rotated=false, x=1696, y=1448, height=16, width=16, u0=0.8281299, u1=0.8359326, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_170', frameCount=1, rotated=false, x=1552, y=1448, height=16, width=16, u0=0.7578174, u1=0.7656201, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_172', frameCount=1, rotated=false, x=1584, y=1448, height=16, width=16, u0=0.7734424, u1=0.7812451, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_171', frameCount=1, rotated=false, x=1568, y=1448, height=16, width=16, u0=0.7656299, u1=0.7734326, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_185', frameCount=1, rotated=false, x=1808, y=1448, height=16, width=16, u0=0.8828174, u1=0.8906201, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_184', frameCount=1, rotated=false, x=1792, y=1448, height=16, width=16, u0=0.8750049, u1=0.8828076, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_187', frameCount=1, rotated=false, x=1840, y=1448, height=16, width=16, u0=0.8984424, u1=0.9062451, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_186', frameCount=1, rotated=false, x=1824, y=1448, height=16, width=16, u0=0.8906299, u1=0.8984326, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_189', frameCount=1, rotated=false, x=1872, y=1448, height=16, width=16, u0=0.9140674, u1=0.9218701, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_188', frameCount=1, rotated=false, x=1856, y=1448, height=16, width=16, u0=0.9062549, u1=0.9140576, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_181', frameCount=1, rotated=false, x=1744, y=1448, height=16, width=16, u0=0.8515674, u1=0.8593701, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_180', frameCount=1, rotated=false, x=1728, y=1448, height=16, width=16, u0=0.8437549, u1=0.8515576, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_183', frameCount=1, rotated=false, x=1776, y=1448, height=16, width=16, u0=0.8671924, u1=0.8749951, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_182', frameCount=1, rotated=false, x=1760, y=1448, height=16, width=16, u0=0.8593799, u1=0.8671826, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_196', frameCount=1, rotated=false, x=2000, y=1448, height=16, width=16, u0=0.9765674, u1=0.9843701, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_195', frameCount=1, rotated=false, x=1984, y=1448, height=16, width=16, u0=0.9687549, u1=0.9765576, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_198', frameCount=1, rotated=false, x=2032, y=1448, height=16, width=16, u0=0.9921924, u1=0.9999951, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_197', frameCount=1, rotated=false, x=2016, y=1448, height=16, width=16, u0=0.9843799, u1=0.9921826, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_199', frameCount=1, rotated=false, x=0, y=1464, height=16, width=16, u0=4.8828124E-6, u1=0.007807617, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_190', frameCount=1, rotated=false, x=1904, y=1448, height=16, width=16, u0=0.9296924, u1=0.9374951, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_192', frameCount=1, rotated=false, x=1936, y=1448, height=16, width=16, u0=0.9453174, u1=0.9531201, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_191', frameCount=1, rotated=false, x=1920, y=1448, height=16, width=16, u0=0.9375049, u1=0.9453076, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_194', frameCount=1, rotated=false, x=1968, y=1448, height=16, width=16, u0=0.9609424, u1=0.9687451, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_193', frameCount=1, rotated=false, x=1952, y=1448, height=16, width=16, u0=0.9531299, u1=0.9609326, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='textures/enderpouch.png', frameCount=0, rotated=false, x=0, y=0, height=0, width=0, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_204', frameCount=1, rotated=false, x=112, y=1464, height=16, width=16, u0=0.054692384, u1=0.062495116, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_203', frameCount=1, rotated=false, x=96, y=1464, height=16, width=16, u0=0.046879884, u1=0.054682616, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_206', frameCount=1, rotated=false, x=144, y=1464, height=16, width=16, u0=0.07031738, u1=0.07812012, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_205', frameCount=1, rotated=false, x=128, y=1464, height=16, width=16, u0=0.06250488, u1=0.07030762, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_208', frameCount=1, rotated=false, x=176, y=1464, height=16, width=16, u0=0.08594238, u1=0.09374512, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_207', frameCount=1, rotated=false, x=160, y=1464, height=16, width=16, u0=0.07812988, u1=0.08593262, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_209', frameCount=1, rotated=false, x=192, y=1464, height=16, width=16, u0=0.09375488, u1=0.10155762, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_200', frameCount=1, rotated=false, x=48, y=1464, height=16, width=16, u0=0.023442382, u1=0.031245118, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_202', frameCount=1, rotated=false, x=80, y=1464, height=16, width=16, u0=0.039067384, u1=0.046870116, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_201', frameCount=1, rotated=false, x=64, y=1464, height=16, width=16, u0=0.031254884, u1=0.039057616, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_215', frameCount=1, rotated=false, x=304, y=1464, height=16, width=16, u0=0.14844239, u1=0.15624511, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_214', frameCount=1, rotated=false, x=288, y=1464, height=16, width=16, u0=0.14062989, u1=0.14843261, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_217', frameCount=1, rotated=false, x=336, y=1464, height=16, width=16, u0=0.16406739, u1=0.17187011, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_216', frameCount=1, rotated=false, x=320, y=1464, height=16, width=16, u0=0.15625489, u1=0.16405761, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_219', frameCount=1, rotated=false, x=368, y=1464, height=16, width=16, u0=0.17969239, u1=0.18749511, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_218', frameCount=1, rotated=false, x=352, y=1464, height=16, width=16, u0=0.17187989, u1=0.17968261, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_211', frameCount=1, rotated=false, x=240, y=1464, height=16, width=16, u0=0.11719238, u1=0.12499512, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_210', frameCount=1, rotated=false, x=224, y=1464, height=16, width=16, u0=0.10937988, u1=0.11718262, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_213', frameCount=1, rotated=false, x=272, y=1464, height=16, width=16, u0=0.13281739, u1=0.14062011, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_212', frameCount=1, rotated=false, x=256, y=1464, height=16, width=16, u0=0.12500489, u1=0.13280761, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_226', frameCount=1, rotated=false, x=496, y=1464, height=16, width=16, u0=0.24219239, u1=0.24999511, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_225', frameCount=1, rotated=false, x=480, y=1464, height=16, width=16, u0=0.23437989, u1=0.24218261, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_228', frameCount=1, rotated=false, x=528, y=1464, height=16, width=16, u0=0.2578174, u1=0.2656201, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_227', frameCount=1, rotated=false, x=512, y=1464, height=16, width=16, u0=0.2500049, u1=0.2578076, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_229', frameCount=1, rotated=false, x=544, y=1464, height=16, width=16, u0=0.2656299, u1=0.2734326, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_220', frameCount=1, rotated=false, x=400, y=1464, height=16, width=16, u0=0.19531739, u1=0.20312011, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_222', frameCount=1, rotated=false, x=432, y=1464, height=16, width=16, u0=0.21094239, u1=0.21874511, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_221', frameCount=1, rotated=false, x=416, y=1464, height=16, width=16, u0=0.20312989, u1=0.21093261, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_224', frameCount=1, rotated=false, x=464, y=1464, height=16, width=16, u0=0.22656739, u1=0.23437011, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_223', frameCount=1, rotated=false, x=448, y=1464, height=16, width=16, u0=0.21875489, u1=0.22655761, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_237', frameCount=1, rotated=false, x=688, y=1464, height=16, width=16, u0=0.3359424, u1=0.3437451, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_236', frameCount=1, rotated=false, x=672, y=1464, height=16, width=16, u0=0.3281299, u1=0.3359326, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_239', frameCount=1, rotated=false, x=720, y=1464, height=16, width=16, u0=0.3515674, u1=0.3593701, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_238', frameCount=1, rotated=false, x=704, y=1464, height=16, width=16, u0=0.3437549, u1=0.3515576, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_231', frameCount=1, rotated=false, x=592, y=1464, height=16, width=16, u0=0.2890674, u1=0.2968701, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_230', frameCount=1, rotated=false, x=576, y=1464, height=16, width=16, u0=0.2812549, u1=0.2890576, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_233', frameCount=1, rotated=false, x=624, y=1464, height=16, width=16, u0=0.3046924, u1=0.3124951, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_232', frameCount=1, rotated=false, x=608, y=1464, height=16, width=16, u0=0.2968799, u1=0.3046826, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_235', frameCount=1, rotated=false, x=656, y=1464, height=16, width=16, u0=0.3203174, u1=0.3281201, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_234', frameCount=1, rotated=false, x=640, y=1464, height=16, width=16, u0=0.3125049, u1=0.3203076, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_248', frameCount=1, rotated=false, x=880, y=1464, height=16, width=16, u0=0.4296924, u1=0.4374951, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_247', frameCount=1, rotated=false, x=864, y=1464, height=16, width=16, u0=0.4218799, u1=0.4296826, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_249', frameCount=1, rotated=false, x=896, y=1464, height=16, width=16, u0=0.4375049, u1=0.4453076, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_240', frameCount=1, rotated=false, x=752, y=1464, height=16, width=16, u0=0.3671924, u1=0.3749951, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_242', frameCount=1, rotated=false, x=784, y=1464, height=16, width=16, u0=0.3828174, u1=0.3906201, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_241', frameCount=1, rotated=false, x=768, y=1464, height=16, width=16, u0=0.3750049, u1=0.3828076, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_244', frameCount=1, rotated=false, x=816, y=1464, height=16, width=16, u0=0.3984424, u1=0.4062451, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_243', frameCount=1, rotated=false, x=800, y=1464, height=16, width=16, u0=0.3906299, u1=0.3984326, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_246', frameCount=1, rotated=false, x=848, y=1464, height=16, width=16, u0=0.4140674, u1=0.4218701, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_245', frameCount=1, rotated=false, x=832, y=1464, height=16, width=16, u0=0.4062549, u1=0.4140576, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_251', frameCount=1, rotated=false, x=944, y=1464, height=16, width=16, u0=0.4609424, u1=0.4687451, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_250', frameCount=1, rotated=false, x=928, y=1464, height=16, width=16, u0=0.4531299, u1=0.4609326, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_253', frameCount=1, rotated=false, x=976, y=1464, height=16, width=16, u0=0.4765674, u1=0.4843701, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_252', frameCount=1, rotated=false, x=960, y=1464, height=16, width=16, u0=0.4687549, u1=0.4765576, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_255', frameCount=1, rotated=false, x=1008, y=1464, height=16, width=16, u0=0.4921924, u1=0.4999951, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_254', frameCount=1, rotated=false, x=992, y=1464, height=16, width=16, u0=0.4843799, u1=0.4921826, v0=0.71484864, v1=0.72265136}
[20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_6322_Necronomicon.png, java.io.FileNotFoundException
[20:10:15] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorSwordGem.png, java.io.FileNotFoundException
[20:10:15] [Client thread/ERROR]: Using missing texture, unable to load ttinkerer:textures/items/ichorAxeGem.png, java.io.FileNotFoundException
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_0', frameCount=1, rotated=false, x=272, y=1448, height=16, width=16, u0=0.13281739, u1=0.14062011, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_3', frameCount=1, rotated=false, x=1088, y=1464, height=16, width=16, u0=0.5312549, u1=0.5390576, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_4', frameCount=1, rotated=false, x=1264, y=1464, height=16, width=16, u0=0.6171924, u1=0.6249951, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_1', frameCount=1, rotated=false, x=288, y=1448, height=16, width=16, u0=0.14062989, u1=0.14843261, v0=0.70703614, v1=0.71483886}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_2', frameCount=1, rotated=false, x=16, y=1464, height=16, width=16, u0=0.007817383, u1=0.015620117, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_7', frameCount=1, rotated=false, x=1792, y=1464, height=16, width=16, u0=0.8750049, u1=0.8828076, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_8', frameCount=1, rotated=false, x=1968, y=1464, height=16, width=16, u0=0.9609424, u1=0.9687451, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_5', frameCount=1, rotated=false, x=1440, y=1464, height=16, width=16, u0=0.7031299, u1=0.7109326, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_6', frameCount=1, rotated=false, x=1616, y=1464, height=16, width=16, u0=0.7890674, u1=0.7968701, v0=0.71484864, v1=0.72265136}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:triang_9', frameCount=1, rotated=false, x=96, y=1480, height=16, width=16, u0=0.046879884, u1=0.054682616, v0=0.72266114, v1=0.73046386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_19', frameCount=1, rotated=false, x=48, y=904, height=16, width=16, u0=0.023442382, u1=0.031245118, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_18', frameCount=1, rotated=false, x=32, y=904, height=16, width=16, u0=0.015629882, u1=0.023432618, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_17', frameCount=1, rotated=false, x=16, y=904, height=16, width=16, u0=0.007817383, u1=0.015620117, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_16', frameCount=1, rotated=false, x=0, y=904, height=16, width=16, u0=4.8828124E-6, u1=0.007807617, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_20', frameCount=1, rotated=false, x=80, y=904, height=16, width=16, u0=0.039067384, u1=0.046870116, v0=0.44141114, v1=0.44921386}
[20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_5607_extracells.pattern.crafting.png, java.io.FileNotFoundException
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_59', frameCount=1, rotated=false, x=720, y=904, height=16, width=16, u0=0.3515674, u1=0.3593701, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_58', frameCount=1, rotated=false, x=704, y=904, height=16, width=16, u0=0.3437549, u1=0.3515576, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_55', frameCount=1, rotated=false, x=656, y=904, height=16, width=16, u0=0.3203174, u1=0.3281201, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_54', frameCount=1, rotated=false, x=640, y=904, height=16, width=16, u0=0.3125049, u1=0.3203076, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_57', frameCount=1, rotated=false, x=688, y=904, height=16, width=16, u0=0.3359424, u1=0.3437451, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_56', frameCount=1, rotated=false, x=672, y=904, height=16, width=16, u0=0.3281299, u1=0.3359326, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_62', frameCount=1, rotated=false, x=768, y=904, height=16, width=16, u0=0.3750049, u1=0.3828076, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_61', frameCount=1, rotated=false, x=752, y=904, height=16, width=16, u0=0.3671924, u1=0.3749951, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_63', frameCount=1, rotated=false, x=784, y=904, height=16, width=16, u0=0.3828174, u1=0.3906201, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_60', frameCount=1, rotated=false, x=736, y=904, height=16, width=16, u0=0.3593799, u1=0.3671826, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_48', frameCount=1, rotated=false, x=544, y=904, height=16, width=16, u0=0.2656299, u1=0.2734326, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_47', frameCount=1, rotated=false, x=528, y=904, height=16, width=16, u0=0.2578174, u1=0.2656201, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_49', frameCount=1, rotated=false, x=560, y=904, height=16, width=16, u0=0.2734424, u1=0.2812451, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_44', frameCount=1, rotated=false, x=480, y=904, height=16, width=16, u0=0.23437989, u1=0.24218261, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_43', frameCount=1, rotated=false, x=464, y=904, height=16, width=16, u0=0.22656739, u1=0.23437011, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_46', frameCount=1, rotated=false, x=512, y=904, height=16, width=16, u0=0.2500049, u1=0.2578076, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_45', frameCount=1, rotated=false, x=496, y=904, height=16, width=16, u0=0.24219239, u1=0.24999511, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_51', frameCount=1, rotated=false, x=592, y=904, height=16, width=16, u0=0.2890674, u1=0.2968701, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_50', frameCount=1, rotated=false, x=576, y=904, height=16, width=16, u0=0.2812549, u1=0.2890576, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_53', frameCount=1, rotated=false, x=624, y=904, height=16, width=16, u0=0.3046924, u1=0.3124951, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_52', frameCount=1, rotated=false, x=608, y=904, height=16, width=16, u0=0.2968799, u1=0.3046826, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_37', frameCount=1, rotated=false, x=368, y=904, height=16, width=16, u0=0.17969239, u1=0.18749511, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_36', frameCount=1, rotated=false, x=352, y=904, height=16, width=16, u0=0.17187989, u1=0.17968261, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_39', frameCount=1, rotated=false, x=400, y=904, height=16, width=16, u0=0.19531739, u1=0.20312011, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_38', frameCount=1, rotated=false, x=384, y=904, height=16, width=16, u0=0.18750489, u1=0.19530761, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_33', frameCount=1, rotated=false, x=304, y=904, height=16, width=16, u0=0.14844239, u1=0.15624511, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_32', frameCount=1, rotated=false, x=288, y=904, height=16, width=16, u0=0.14062989, u1=0.14843261, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_35', frameCount=1, rotated=false, x=336, y=904, height=16, width=16, u0=0.16406739, u1=0.17187011, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_34', frameCount=1, rotated=false, x=320, y=904, height=16, width=16, u0=0.15625489, u1=0.16405761, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_40', frameCount=1, rotated=false, x=416, y=904, height=16, width=16, u0=0.20312989, u1=0.21093261, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_42', frameCount=1, rotated=false, x=448, y=904, height=16, width=16, u0=0.21875489, u1=0.22655761, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_41', frameCount=1, rotated=false, x=432, y=904, height=16, width=16, u0=0.21094239, u1=0.21874511, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_29', frameCount=1, rotated=false, x=224, y=904, height=16, width=16, u0=0.10937988, u1=0.11718262, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_26', frameCount=1, rotated=false, x=176, y=904, height=16, width=16, u0=0.08594238, u1=0.09374512, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_25', frameCount=1, rotated=false, x=160, y=904, height=16, width=16, u0=0.07812988, u1=0.08593262, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_28', frameCount=1, rotated=false, x=208, y=904, height=16, width=16, u0=0.10156738, u1=0.10937012, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_27', frameCount=1, rotated=false, x=192, y=904, height=16, width=16, u0=0.09375488, u1=0.10155762, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_22', frameCount=1, rotated=false, x=112, y=904, height=16, width=16, u0=0.054692384, u1=0.062495116, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_21', frameCount=1, rotated=false, x=96, y=904, height=16, width=16, u0=0.046879884, u1=0.054682616, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_24', frameCount=1, rotated=false, x=144, y=904, height=16, width=16, u0=0.07031738, u1=0.07812012, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_23', frameCount=1, rotated=false, x=128, y=904, height=16, width=16, u0=0.06250488, u1=0.07030762, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_31', frameCount=1, rotated=false, x=272, y=904, height=16, width=16, u0=0.13281739, u1=0.14062011, v0=0.44141114, v1=0.44921386}
[OptiFine] Custom loader: TextureAtlasSprite{name='enderstorage:textures/enderpouch.png_30', frameCount=1, rotated=false, x=256, y=904, height=16, width=16, u0=0.12500489, u1=0.13280761, v0=0.44141114, v1=0.44921386}
[20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7386_focusTelekinesis.png, java.io.FileNotFoundException
[20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_5604_extracells.fluid.item.png, java.io.FileNotFoundException
[20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7412_focusShadowbeam.png, java.io.FileNotFoundException
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_9', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[OptiFine] Custom loader: TextureAtlasSprite{name='wrcbe_addons:remote_3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[20:10:15] [Client thread/ERROR]: Using missing texture, unable to load logisticspipes:textures/items/itemUpgrade/LogicController.png, java.io.FileNotFoundException
[20:10:15] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_7519_relocator.png, java.io.FileNotFoundException
[20:10:16] [Client thread/ERROR]: Using missing texture, unable to load buildcraft:textures/items/triggers/trigger_machine_active.png, java.io.FileNotFoundException
[20:10:16] [Client thread/ERROR]: Using missing texture, unable to load alchemicalwizardry:textures/items/SigilOfTheFastMiner.png, java.io.FileNotFoundException
[20:10:16] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_6324_ItemScytheBone.png, java.io.FileNotFoundException
[OptiFine] Texture size: textures/items, 2048x2048
[20:10:18] [Client thread/INFO]: Created: 2048x2048 textures/items-atlas
[20:10:18] [Client thread/INFO]: Removed 0 missing texture stacktraces. Tada!
[20:10:18] [Client thread/INFO]: Calling late init for mod VoxelMenu
[20:10:18] [Client thread/INFO]: FBO capability is supported, enabling transitions
[20:10:18] [Client thread/INFO]: Injecting redirect callback for drawSlotBorders in class net.minecraft.client.gui.GuiSlot
[20:10:18] [Client thread/INFO]: Calling late init for mod VoxelMap
[20:10:18] [Client thread/WARN]: =============================================================
[20:10:18] [Client thread/WARN]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML!
[20:10:18] [Client thread/WARN]: Offendor: com/thevoxelbox/voxelmap/c/h.if()V
[20:10:18] [Client thread/WARN]: Use FMLCommonHandler.exitJava instead
[20:10:18] [Client thread/WARN]: =============================================================
[20:10:18] [Client thread/WARN]: =============================================================
[20:10:18] [Client thread/WARN]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML!
[20:10:18] [Client thread/WARN]: Offendor: com/thevoxelbox/voxelmap/c/h.for()V
[20:10:18] [Client thread/WARN]: Use FMLCommonHandler.exitJava instead
[20:10:18] [Client thread/WARN]: =============================================================
[20:10:19] [Client thread/INFO]: [com.thevoxelbox.voxelmap.k::-1]: could not get entityRenderMap
[20:10:19] [Client thread/INFO]: Created: 256x128 waypoints-atlas
[20:10:19] [Client thread/INFO]: Created: 128x128 chooser-atlas
[20:10:19] [Client thread/INFO]: Created: 512x256 mobs-atlas
[20:10:19] [Client thread/INFO]: Baking listener list for ViewportListener with 0 listeners
[20:10:19] [Client thread/INFO]: Sound handler reload inhibit removed
[20:10:19] [Client thread/INFO]: Reloading sound handler
[20:10:19] [Client thread/INFO]: [paulscode.sound.SoundSystemLogger:message:69]:
[20:10:19] [Client thread/INFO]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down...
[20:10:20] [Client thread/INFO]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, www.paulscode.com
[20:10:20] [Client thread/INFO]: [paulscode.sound.SoundSystemLogger:message:69]:
[20:10:20] [Sound Library Loader/INFO]: [paulscode.sound.SoundSystemLogger:message:69]:
[20:10:20] [Sound Library Loader/INFO]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
[20:10:20] [Thread-29/INFO]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
[20:10:20] [Thread-29/INFO]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[20:10:20] [Thread-29/INFO]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
[20:10:20] [Client thread/INFO]: Baking listener list for GameLoopListener with 0 listeners
[20:10:20] [Client thread/INFO]: Baking listener list for RenderListener with 1 listeners
[20:10:20] [Sound Library Loader/INFO]: [paulscode.sound.SoundSystemLogger:message:69]:
[20:10:20] [Sound Library Loader/INFO]: Sound engine started
[OptiFine] *** Reloading custom textures ***
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
[20:10:20] [Client thread/INFO]: [micdoodle8.mods.miccore.MicdoodleTransformer:printLog:1989]: Galacticraft successfully injected bytecode into: RenderPlayerOF (1 / 1)

A fatal error has been detected by the Java Runtime Environment:

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffff20a2624, pid=5556, tid=6096

JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)

Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)

Problematic frame:

C [ig75icd64.dll+0x12624]

Failed to write core dump. Minidumps are not enabled by default on client versions of Windows

An error report file with more information is saved as:

C:\ProgramData\MultiMinecraft2\Instancias\6.minecraft\hs_err_pid5556.log

If you would like to submit a bug report, please visit:

http://bugreport.sun.com/bugreport/crash.jsp

The crash happened outside the Java Virtual Machine in native code.

See problematic frame for where to report the bug.

AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

Digital Miner

El digital miner del mekanism no minea ores y al hacerlo he gastado muchos diamantes y ores que ahora no tengo

problemas del personaje

hola:
el problema es que tanto mi compañero de town XxShishaxX como yo NandoCraftGamer nos cuesta movernos por el server.
en el caso de XxShishaxX es peor ya que entra y ni tan siquiera puede moverse, todo esto a pasado de un dia bien y al dia siguiente ya funcionaba mal.
podríais mirarlo por favor, yo me apaño lento pero puedo moverme ,pero el caso de XxShishaxX es peor no puede hacer nada, ni moverse ni hacer click en ningún lado.
gracias de antemano y un saludo

Botania

Tengo un problema con el botania, al intentar transformar la piedra y la madera viviente, hace la animación pero no se transforma, si alguien lo puede solucionar gracias.
Un saludo PablitoxDLoLStar

Bug del thaumcraft

Hola heberon, mi usuario es BryanSabe y ayer morí en una mina contaminada la cual se crea por el thaumcraft, después de morir en tal mina debió de aparecer una una tumba la cual no apareció así que nada mas quisiera informar este bug, gracias por escucharme y un saludo :D

Desaparición de artículos de 3 cofres

heberon buenas tardes.

de tu apoyo para revisar que paso con los articulos que estaban dentro de 3 cofres en mi plot, son 3 de madera y 1 de hierro, desaparecieron cosas como perlas ender, la rematadora(espada), herramientas encantadas, y armas, y gran cantidad de objetos varios que recogi en la dungeon, hoy me volvi a conectar y los encontre vacios, te comento que nadie esta de invitado en mi plot y nadie tiene acceso, le reporte el caso a hebert y me dijo que te avisaria.

me ayudas por favor.
2017-01-17_16 29 23
2017-01-17_16 40 44

te agradezco.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.