hectorpeeters / opengl_premake_boilerplate Goto Github PK
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Simple OpenGL boilerplate code
Thanks for the code and instruction. I was able to make it in a second. This is very very helpful to overcome a lot of issues when building from scratch.
My new request if you can make another tutorial or provide a guide to display 3D point cloud (x,y,z,r,g,b) into the current project. Thanks
Some files moved around in ImGui which was easy to fix, however GLFW gives a lot of unresolved external symbol errors which I haven't been able to easily figure out and don't have the time to mess around with at the moment.
Should mention this is on a windows 10 pc in case it works fine on other platforms!
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