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xvotemap's Introduction

xVoteMap

E4GL's fork of the xVoteMap plugin for Battlefield servers. Originally released on the PRoCon Forum.

Features

  • All features of the original xVoteMap.
  • Disable votemap for spectators. (New setting)
  • Log vote results to the E4GL version of EventLogger.
  • Notifies the E4GL version of UltimateMapManager about vote events.
  • Support for Bad Company 2

Credits

Credits for the previous versions of this plugin: onegrizzlybeer/grizzlybeer, Hexacanon EG modification, Hand of Shadow, <= 1.3.1 by aether E4GL Versions are >= 1.5.7.0

Contribute

Feature requests

Please submit an issue: Create Issue

Changes

Make sure that you are compliant with GPLv3!

Please submit your changes by creating a pull request.

LICENSE

All changes by Hedius and E4GL are licensed under the GPLv3.

Copyright (C) 2023. Hedius gitlab.com/hedius

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License Version 3
along with this program.  If not, see https://www.gnu.org/licenses/gpl-3.0.en.html>.

xvotemap's People

Contributors

hedius avatar

Watchers

 avatar  avatar

Forkers

wizzz3

xvotemap's Issues

XVotemap is not running!

Hello @Hedius,

The plugin is not running correctly in the ProCon server.

I know the in-game commands

/# that will not do.

/v, !v that works.

/nextmap, !nextmap that works.

/votemap, !votemap that doesn't work.

enablevotemap that doesn't work.

disablevotemap that doesn't work.

can you tell me why that is.

Server is powered by Gportal.

Thanks.

ProCon Setting.

image

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