This plugin adds a Stackable Spawner System to PMMP. When you place a Spawner, you can stack additional Spawners onto the same Spawner to increase it's spawn rate. This lets you conserve space and also prevents lag due to a large amount of Spawners.
For example: A single Zombie Spawner spawns one Zombie every 40 seconds. Stacking another Zombie Spawner on it changes the spawn rate to 20 seconds.
- Give Spawners to other players
- Built in Mob Stacker
- Stack Spawners onto each other to increase Spawn Rate
- Get Spawners for any known entities
- Ability to use Silk Touch on Spawners
- UI to add more Spawners onto an existing Spawner
- Entities registered within the plugin itself including Iron Golems, Bees and Foxes
- Configurable Options to modify XP drops, Spawner Rates, Mob and Spawner Stacking, Silk Touch and Entity Scale
- Auto Stack Spawners
- API Methods to exempt entities like Bosses from stacking
- Basic implementation for looting drops.
- Register Mobs via the plugin itself
- Allow custom entities to be used in the Spawner
- Allow removing of a specific number of Spawners from a Stacked Spawner
- Config to modify plugin messages
- Allow modifying base spawn rate for Spawners
- Configurable Mob Drops
- Revamp Mob Stacker and make it cleaner
- Allow toggling XP Drops for Mobs
- Spawner Shop with configurable prices
- Set Mob Experience drops correctly
- Implement Looting Enchantment
- Autostack spawners when placed near another spawner of the same type
- Allow changing of the entity scale within the Spawner
- Pandas drop Sugarcane instead of Bamboo
- Bats, Ocelots, Bees, Vex, Witches, Silverfish and Endermite have no drops
- Sheep drop a random color of wool
- Thanks to Muqsit for Bees and Foxes <3
- Thanks to iZeaoGamer for implementing looting
- Thanks to Unickorn for patching bug related to spawner stacking