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18.0 2.0 5.0 6.68 MB

UrGUI: easy to create GUI for Unity mods and debug

License: MIT License

C# 100.00%
unity unity-imgui unity3d unity-extension unity3d-plugin modding modding-tools unity-modding unity-mods

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urgui's Issues

Add option to disable immediate update

ColorPicker, TextField, FloatField
Calls onValueChanged Action as soon as value change
Add option to call this Action only when user loses focus or save button

Sliding Float/IntField

Ability to drag n slide to change values on Float/IntFields - will be useful in V2/V3 controls

  • RMB to change values manually?

Dynamic GUIWindow creation

currently to create a GUIWindow you need to specify starting X/Y position and width/height like so...

var window1 = GUIWindow.Begin("window1's title", 10, 10, 200, 400);

make a dynamic positioning to be able to create a window with only title parameter like so...

var window1 = GUIWindow.Begin("window1's title");

support multiple windows that don't cover each other

Rename GUIWindow and namespaces

Rename GUIWindow + other classes and their confusing namespaces

Unity already has UnityEngine.GUI.Window so it's a little confusing.

Add option to cancel ColorPicker

currently ColorPicker control updates every change in real-time (calls Action<Color> method every time value changes)

image

make an option (parameter when creating a control) to update only when saving -> showing cancel button to not save values

SearchBox

Search field that filters items in scrollview

items can have multiple controls such as labels, buttons, toggles...

dynamic Begin parameters collision

defining only 4 floats without specifying name is now not possible due to the dynamic Begin parameters (06a2274)

window1 = GUIWindow.Begin("Example", 10, 10, 200, 200);

image

reorganizing optional size parameters might be a temporary solution

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