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A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. https://github.com/ketoo/NFClient

Home Page: http://www.noahframe.com

License: Apache License 2.0

Batchfile 0.10% Shell 0.06% CMake 0.69% C++ 30.32% Makefile 0.72% C 23.46% Csound Document 0.11% Java 0.56% Objective-C 0.04% Objective-C++ 0.11% C# 39.00% Smalltalk 0.06% XSLT 0.95% M4 0.02% SAS 0.02% CLIPS 0.06% Pascal 0.81% Ada 1.02% Assembly 1.59% DIGITAL Command Language 0.31%

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