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View Code? Open in Web Editor NEWA GUI API based on Minecraft Forge Mod Loadder
License: GNU Lesser General Public License v2.1
A GUI API based on Minecraft Forge Mod Loadder
License: GNU Lesser General Public License v2.1
这篇文档的翻译存在一些问题
(We only have tested on Ubuntu, Manjaro and ArchLinux so we don't know whether it can work on other distros or not. If you test on others, please let us know)
改成we have only
改成if you have tested 保持时态一致
We have tried our best to, but we don't have any Mac OSX devices, so we gave up. If you can make it support MAC, please send a pull request.
然后这一段我自写了一下
We have tried our best to offer support for Mac. However ,we gave up for the reason that we have no Mac OSX device. If you can provide support for Mac, we would appreciate for your sending a pull request.
在Plans in the future里面
Develop a verison in Minecraft 1.12.2.拼写错误,version不是verison,
以及in这个介词我不太确定,建议改成 a version supporting Minecraft 1.12.2
Separate our mod from Mod Loaders and let it be a special mod.
这里let it be 不合适,最好是make it a special mod
我不确定special 什么意思 如果是独立的mod 为什么不使用independent
Tips: All of the <webcraft_version> need to be insteaded of the version of WebCraft you want. (For example, you put the version 0.3.3 into the webcraft:<webcraft_version> and the result is webcraft:0.3.3)
这一段什么鬼???instead是adv!!!
我重新翻译了
Tips: All the <webcraft_version> needs to be replaced with the version of WebCraft you use. (For example, you may substitute the version 0.3.3 for the webcraft:<webcraft_version> and the version in gradle.build would look like webcraft:0.3.3)
翻译时参考PAPI文档的“Replace {VERSION} with the version listed at the top of this page.”
PAPI文档在https://github.com/PlaceholderAPI/PlaceholderAPI/wiki/Hook-into-PlaceholderAPI
Secondly, put these codes in build.gradle (NOT IN buildscript!!).
这里put in有点奇怪,建议add to
Then you can use WebCraft API in your mod.
两个then不太好,建议
Finally you can use WebCraft API in your mod like this:xxxx
Install the BuildTool of VisualStudio at first.(Only need to install VC++)
过度省略了,you only need to install VC++
If you configure it successfully, you should able to use the command cl in the command line.
应该是be able to,没有should able to 的用法
没有时间做更多校正
若有翻译不到位的地方请谅解
旧世界碎片--笺舟
除了使用file:///以外,建议增加asstes:///<domain>:<path>读取资源包内的文件
就像在mc里使用ResourceLocation类一样
这样可以解决调用物品图标的问题
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