Port of coccoiMannuSDL (more like rewrite but whatever) to the Microsoft Xbox using NXDK, SDL2 and pbGL.
To compile you'll need the dev
branch of fgsfdsfgs's nxdk fork containing the pbGL and SDL_Mixer libraries, found here.
GLM (/include/glm
) and OBJ-loader (/include/OBJ_Loader.h
) are both licensed under MIT.