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diabloblazor's Introduction

DiabloBlazor

Based on the excellent DiabloWeb which, in turn, is based on the likewise excellent Devilution.

As the name implies, DiabloBlazor swaps out React used in DiabloWeb for Blazor, making it a double WebAssembly app: a WebAssembly (C#) OS installable, offline capable PWA hosting a WebAssembly (C++) game. It also leverages TypeScript instead of JavaScript (except for the JavaScript glue code generated by Emscripten).

You can try it out on GitHub Pages.

The development server can be found here: DiabloBlazorServer.

IDE: latest Visual Studio Community 2019 Preview with the Web Compiler extension installed.

When running locally, make sure that:

  • Web Compiler has compiled site.scss
  • LibMan has restored client-side libraries

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