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harbour-parkingchaos's Issues

Board broken on smaller screens (less than 1080x1920)

From naytsyrhc on OpenRepos (https://openrepos.net/comment/34321#comment-34321):

Nice game. However there is a small bug in UX. Sometimes the cars move in wrong direction without having dragged there. The cars also move through other cars. In level 10 the tractor move left allthough the path is blocked. Can't make it move right allthough path is clear...

Details:

I'm running 3.3.016 on an Xperia X Compact (screen resolution 720x1280 with 327/325 x/y-dpi).

Logs:

> success: levels database loaded (215 levels)
[D] onPressed:162 - re-calculating: 4
[D] onPressed:189 - b child at 382.6666666666667 600.66
66666666666
[W] unknown:0 - QString::arg: Argument missing: "You co
mpleted this level in one move!" , 1
[D] onPressed:162 - re-calculating: 8
[D] onPressed:206 - child at 382.6666666666667 273.3333
333333333
[D] onPressed:229 - b no child at 382.6666666666667 601
.3333384195963 - checking at y = 492.000005086263
[D] onPressed:162 - re-calculating: 3
[D] onPressed:172 - child at 273.3333333333333 382.6666
666666667
[D] onPressed:189 - b child at 601.3333384195963 382.66
66666666667
[D] onPressed:162 - re-calculating: 11
[D] onPressed:229 - b no child at 600.6666666666666 382
.6666666666667 - checking at y = 273.33333333333337
[D] onPressed:229 - b no child at 600.6666666666666 492
- checking at y = 382.6666666666667
[D] onPressed:229 - b no child at 600.6666666666666 601
.3333333333334 - checking at y = 492.00000000000006
[D] onPressed:162 - re-calculating: 9
[D] onPressed:223 - b child at 491.6666666666667 273.33
33384195964
[D] onPressed:162 - re-calculating: 1
[D] onPressed:172 - child at 54.666666666666664 272.666
6666666667
[D] onPressed:189 - b child at 382.6666717529297 272.66
66666666667

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