A 3D racing car videogame that uses Bullet3D as its physics engine. This game is an arena that we created to playtest physics in 3D using constraints primitives and a car to create a bizzare world.
Up arrow -> accelerate
Down arrow -> break
Left arrow -> turn left
Right arrow -> turn right
0 -> Teleport to satrt point or last checkpoint.
h -> Back camera view
g -> Left camera view
j -> Right camera view
n -> Reset game and change music
x -> End game