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jetpackdoggo's Issues

Music

Make the game more lively with some free-to-use music.

Obstacles spawning too fast

When I play the game obstacles will spawn at impossible speed. Need to implement some form of timer to reduce the amount of objects that spawn in.

Pause menu

Currently there is no way to pause or exit out of the game without force-closing it, so there needs to be a keybind for a pause menu with exit functionality.

Main menu

Add main menu with Play and Quit functionality.

Android

The game is so simple that it would be better on mobile devices.
Convert the game to Android with touch controls.

Game over screen

Need something to happen when the player collides with an obstacle.

Score should pause, game should pause and RIP image should be shown.

Obstacle GFX

We need something better to represent the obstacles.

Player can go out of the viewport

If the player stops interacting with the game and just lets the doggo fall, he can end up outside of the gameview and thus the game just keep rolling forever.
Same goes for if player chose to just hold interaction button infinitely so he goes up outside of gameview.

Possible fix: add check at top and bottom so we cant go outside of bounds

Score

Implement functionality that will update Score UI element whenever the player successfully pass an obstacle.

1 point per obstacle, at game over, save score and prompt user for a name then upload to leaderboard.

Obstacles can spawn in one place too often

Sometimes the RNG gets busted and the obstacles keep spawning at the same position for a long time and it makes the game very uninteresting.

Possible fix: Put a limit to how many times obstacles can spawn at the same position, in a row.

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