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HI 👋 My name is Igor Lamounier. I'm a Game Developer.

Currently a Developer II @ Tapps Games

Igor Lamounier's Projects

dynamic-parkour-system icon dynamic-parkour-system

Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.

fastscriptreload icon fastscriptreload

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

fsr2unity icon fsr2unity

FSR 2.2 integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.

placeobjectstool icon placeobjectstool

An example Unity editor tool to streamline placing objects in the scene.

pokemongo icon pokemongo

Project to learn how to integrate Addressables with Firebase Storage, based on the game PokemonGO

pongengine icon pongengine

My first attempt learning to create my own Game Engine

unity-localizationsystem icon unity-localizationsystem

Use a .cvs file to localizate texts in Unity Text Mesh Pro. It's also easy to use with texts setted throw code. Can be easily extended to as many languages as needed, just needing to edit the .cvs document.

unity-sceneloader icon unity-sceneloader

Opens a scrollable window containing a list of Scenes (assigned by the user) that allows to easily load these Scenes (single or additive) without the need to search them in the project window. If there is a not saved scene, a DisplayBlock will be shown asking to save the scene before removing it.

utymap icon utymap

Highly customizable library for procedural world generation based on real map data

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