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FSR 2.2 integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.

Home Page: https://forum.unity.com/threads/open-source-fsr-2-2-for-unity-birp-dx11-ppv2-multi-platform.1436665/

License: MIT License

C 42.77% C# 38.32% GLSL 0.13% HLSL 14.44% ShaderLab 4.35%

fsr2unity's Introduction

HI ๐Ÿ‘‹ My name is Igor Lamounier. I'm a Game Developer.

Currently a Developer II @ Tapps Games

fsr2unity's People

Contributors

ndepoel avatar

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