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A powerful engine for galgame, using javascript(and/or ES6), based on CEFSharp. You can do everything whenever you want.

License: Other

C# 10.93% CSS 4.45% HTML 0.50% JavaScript 84.13%

webgalengine's Introduction

A Gal Engine based on CEF. You can do any awesome thing by using javascript in your scenario(e.g. send an AJAX request, or use WebGL to perform a water surface, even embed live2d (WebGL version) in your character).

Requirement

  • npm
  • Visual Studio 2015 (or higher)
  • Windows 8 and higher is recommended.

File Path

Some primary paths:
WebGalEngine.sln Project solution file.
docs/ Documents path.
WebGalEngine/EngineObject.cs Implements object EngineObject in C#.
WebGalEngine/html/ Assets of index.html.
WebGalEngine/html/index.html Main html which browser opens.
WebGalEngine/html/css/ Css file of index.html.
WebGalEngine/html/js/ Main implement of game engine logic in javascript.
WebGalEngine/html/js/app/ Work directory for developer. Include config.js and scenario.js.
WebGalEngine/html/js/core/ Engine core directory.

Usage

  1. Open WebGalEngine.sln with Visual Studio
  2. Install CEFSharp by using NuGet.

webgalengine's People

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