A Gal Engine based on CEF. You can do any awesome thing by using javascript in your scenario(e.g. send an AJAX request, or use WebGL to perform a water surface, even embed live2d (WebGL version) in your character).
- npm
- Visual Studio 2015 (or higher)
- Windows 8 and higher is recommended.
Some primary paths:
WebGalEngine.sln
Project solution file.
docs/
Documents path.
WebGalEngine/EngineObject.cs
Implements object EngineObject
in C#.
WebGalEngine/html/
Assets of index.html.
WebGalEngine/html/index.html
Main html which browser opens.
WebGalEngine/html/css/
Css file of index.html.
WebGalEngine/html/js/
Main implement of game engine logic in javascript.
WebGalEngine/html/js/app/
Work directory for developer. Include config.js
and scenario.js
.
WebGalEngine/html/js/core/
Engine core directory.
- Open
WebGalEngine.sln
with Visual Studio - Install CEFSharp by using NuGet.