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2.5d-vr-tests's Introduction

awwwwwwwwwwww yiss

BEST ONLINE DEMO SO FAR (as of Feb 18th, 2015)
works in Google Cardboard, too.

So I just came up with the most beautiful and ugly workflow. I made something that converts 2D Flash to 2.5D WebGL Virtual Reality! It goes from something like this...

...to this...

...automatically. As in, I don't even need to export PNGs or spritesheets, I just hit "Publish Movie" in Adobe Flash CC, and voila. It just works! (unless it doesn't)

How it's done, more or less:

  1. Create animation in Adobe Flash, with some special setup.
  2. Export as HTML5 using CreateJS.
  3. Take the HTML5 export data/code and put it into ThreeJS.
  4. Cram it all into Smus's Responsive VR.
  5. You're done! Dance party!

All my code & art is dedicated to the public domain.

the owl hooting isn't.

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