UnityGameTools
Collection of various tools we use in Unity3D game development.
Setup
I use Visual Studio to build a separate game DLL file, so I have a slightly different setup.
I have a separate "Code" directory in my project, and then add this repo into it as a submodule, as follows:
MyGame/
+-- Assets/
+-- <built assets and code dlls>
+-- Code/
+-- UnityGameTools/ <-- this repo
+-- Game/
+-- Game.sln
+-- <other unity directories>
Then inside my Game.sln, I add UnityGameTools/Source.csproj as an existing project. [Source project file](Source/Unity Game Tools - Source.csproj) is already set up for Visual Studio, to build a DLL automatically into the project's Assets directory, to be picked up by Unity. For more info on how that's set up, check out: Unity and Visual Studio setup
Alternatively you should be able to just copy files from Source into your game's Assets directory and go from there.