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VR WebGL boilerplate example built using three.js

http://caseyyee.github.io/vr-webgl-boilerplate

Basic VR WebGL scene built using three.js for use in VR enabled browsers. This also includes a client library for integration with JAVRIS.

Viewing this example

This example is best viewed using a VR enabled browser. The standard versions of these browsers also work, but you will not get the stereo rendering.

Download Firefox VR enabled builds here:

http://blog.bitops.com/blog/2014/08/20/updated-firefox-vr-builds

Chromium VR:

http://blog.tojicode.com/2014/07/bringing-vr-to-chrome.html

You will also need a compatible VR headset. Currently the Oculus Rift DK1 and DK2 are supported.

Controls

Enter full-screen VR rendering mode by double clicking. Esc to exit

Zero viewport by pressing 'Z'

To use

Clone this repo

git clone [email protected]:caseyyee/vr-webgl-boilerplate.git

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